


Generals Alpha
Mod for Command & Conquer: Generals (2003) | Category: Total Conversion
Author: MustaphaTR | Curator: Modbadger
Mod for Command & Conquer: Generals (2003) | Category: Total Conversion
Author: MustaphaTR | Curator: Modbadger
Generals Alpha — a total conversion on the OpenRA engine that aims to recreate Command & Conquer: Generals as close to the original as possible, but using developments and resources from Red Alert and Tiberian Dawn.
Localizations:

Localizations:

The goal of Generals Alpha is a full-fledged reimagining of Generals based on OpenRA — preserving the spirit of the original, fixing old problems, and adding new possibilities for multiplayer, campaigns, and modding.
The mod recreates unique factions, their generals, abilities, and superweapons, offering players to relive classic battles, but with improved stability and support for new features.
The game has an updated interface, reworked artificial intelligence, new maps, and expanded editor capabilities. Generals' abilities and unit behavior have become closer to the original Generals and Zero Hour, and the Merge Generals mode allows combining bonuses from different generals in one faction.
Generals Alpha is constantly evolving: bugs are fixed, visual effects are added, balance and network mode are improved. This is one of the best ways to return to the world of Generals, but on a modern engine.
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