Dark castle and army interface in Heroes of Might and Magic II town screen

Recommended Files

Diablo 2 - Durance of Hate reimagined in Unreal EngineDiablo II (2000)
Diablo 2 - Durance of Hate is an incredible fan-made demo project in Unreal Engine 5, created by a Polish 3D artist, showcasing the Durance of Hate level where Mephisto from Diablo 2 resides.

Delta ParticlesHalf-Life (1998)
Delta Particles is a mod for Half-Life that represents a complete overhaul of the original. You play as Nick Farrell, a technical engineer at the Delta Base complex, which competes with Black Mesa. You find yourself at the epicenter of a catastrophe caused by two different experiments conducted simultaneously at both complexes.

FlatOut: Ultimate Carnage. HardmodFlatOut: Ultimate Carnage (2008)
FlatOut: Ultimate Carnage. Hardmod - a mod that significantly increases the game's difficulty for special connoisseurs. In addition to the AI controlling faster and heavier cars than the player, it also removes the original wall-riding physics and makes it like in FlatOut 2.

Codename: LoopHalf-Life (1998)
A fan-made project reimagining the classic game Half-Life as a twin-stick shooter built on the Unity engine. The game offers a fresh take on Gordon Freeman's adventure in Black Mesa, introducing new elements such as enemies, weapons, support for custom campaigns, and more.

FreemanAPIHalf-Life (1998)
FreemanAPI - an easy-to-use API for implementing movement mechanics from the original Half-Life and Half-Life 2 in other games.

Cold Ice RemasteredHalf-Life (1998)
Cold Ice Remastered - a remaster of the classic multiplayer mod for Half-Life featuring improved graphics, new weapons, maps, modes, and lots of features - all in a snowy atmosphere filled with humor and chaos.

Half-Life: RandomizerHalf-Life (1998)
A mod that randomizes almost everything in Half-Life, making each playthrough unique. Instead of the familiar crowbar, you might get a Hivehand, and a harmless headcrab could become a deadly enemy. Anything is possible - no matter how many times you return, you'll never predict what's around the corner.