


ZMenu FlatOut UC + Chaos Mod
Mod for FlatOut: Ultimate Carnage (2008) | Category: Trainer
Author: Zolika1351 | Curator: Modbadger
Mod for FlatOut: Ultimate Carnage (2008) | Category: Trainer
Author: Zolika1351 | Curator: Modbadger
ZMenu FlatOut UC + Chaos Mod is a powerful in-game trainer for FlatOut: Ultimate Carnage, offering over 200 effects including mouse camera control, car texture changes, teleportation, gravity manipulation, physics modification, and much more.
Localizations:

Localizations:

Default controls:
F7 to toggle menu
Numpad to navigate
RCTRL + Num1 to fix car
RCTRL + Num2 to flip car
] (hold) for car speedup
F6 for airbreak
A full documented list of effects in Chaos can be found here.
Options:
Built-in chaos mod with more than 200 effects and Twitch voting support
Built-in randomizer for visuals, handling, physics, text and cars
Quake/Half-Life movement with bhopping, surfing, sharking, etc.
Add support for up to 32 AI opponents
Proper GTA-like helicopter and plane physics
Teleport to any of the 11 AI opponents
Teleport to preset coordinates on certain maps
Save/load 25 teleport coordinates
Save/load 256 states of car velocity, position and rotation
Change Multiplayer lobby settings as host to anything, past what the game normally allows, such as hosting derbies in stunt arenas or picking stunt cars in races
Display various useful bits of info about players in the lobby, such as their selected car and car skin, damage, and powerup state
Disable car engine damage without disabling deformation
Disable all forms of vehicle damage
Disable car deformation without disabling engine damage
Fix cars
Make vehicles spin
Warp vehicles forward/backward without affecting velocity
Drive on Walls
Explode car manually
Trigger ghost/respawn mode
Toggle charred car skin
Eject the driver manually
Change car skin while in-game
Vehicle turbo, superbrake and fast cornering
Change car gravity
GTA style vehicle air control
Change car buoyancy
Apply Deathmatch Derby powerups at any time
Steal car parts off other racers
Swap car with other racers
Godmode
Infinite Nitro
Disable Nitro
Disable auto-reset when outside the map
Disable timeout when the contact timer expires in Derby
Lock the player's race position
Unlock all career and carnage races
Unlock all cars
Unlock all tracks
Disable the career cash check, enabling the purchase of any item but making your cash become negative if you can't afford something
Refill health and nitro
Built-in One Hit KO / OHKO toggle
Infinite nudges
Trigger derby timeout manually
Set the game window to borderless and disable the mouse cursor
Show player coordinates
Display FPS
Enable Bugbear's original debug FPS counter
Modify game timescale (including menus)
Change player name
Force the player car to use an AI skin
Force AI to use player skins
Force the player driver to use a specific AI skin
Change camera FOV to any multiplier of the current FOV
Teleport all cars to the player
Make all cars spin
Set all opponents' health to 1
Unlock the 100FPS limit
Mouse-controlled camera rotation
Controller (right stick) controlled camera rotation
Change player blip color
Set the weather in the menu map
Add/remove money
Explode all opponents
Lock to current camera angle
Disable game pausing in the pause menu
Free camera with adjustable tilt and FOV
Disable HUD in-game
First person camera
Custom mounted camera with an adjustable angle and position relative to the driver or car
Change weather to any weather in the game files, regardless of track
Move the trainer anywhere and change its size and amount of options displayed
Tweak many of the game's settings, such as the amount of nudges, the ghost/respawn effect duration, ragdoll wind, min/max launch angles, and much more
Record and play back car movement, with save/load of up to 64 slots
Force game settings such as track, gamemode, lap count, player car, game rules and derby type
Edit tons of car values such as drag, suspension balance, turn angles, center of mass, driver location, price, mass, durability and much more
Edit tons of AI data such as their car of choice for each class, skin, driver skin, aggression, damage reactions, player targeting frequency, and much more
Full VR head tracking support (for displaying the image, use either VorpX, or Reshade with the SuperDepth3D_VR shader and Virtual Desktop)
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