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C&C: Mashup

Mod for Command & Conquer: Yuri's Revenge (2001) | Category: Total Conversion

Author: iDave | Curator: Modbadger

Mod for Command & Conquer: Yuri's Revenge (2001) | Category: Total Conversion

Author: iDave | Curator: Modbadger

C&C: Mashup — a mod for Yuri's Revenge based on C&C Rewire. It combines elements from Tiberian Sun and Yuri's Revenge, adding the GDI and NOD factions. The mod focuses on multiplayer and single-player skirmishes, offering over 40 different game modes and around 20 new maps.

Uploaded25.10.2025 20:37
Version3.0
Size75.60 MB
Views8
Downloads2

Localizations:

English

The mod is localized into 1 language

(You don’t need to download anything extra to play in these languages)

Game modes for skirmish/multiplayer:

  • Standard — alliances with other players are allowed.

  • Free For All — alliances between players are forbidden.

  • Soldiering — only infantry units are available.

  • Panzer Battle — only vehicles and tanks are available.

  • Shipmaster — players are limited to naval units only.

  • Low-Technology — high-tech units and buildings are disabled.

  • Land Forces — naval and air units are disabled.

  • Clear Mind — mind control weapons are disabled.

  • Anti-Theft — engineers, spies, and mind control units are disabled.

  • Clones Power — infantry is stronger and faster.

  • Rapid Game — everything builds significantly faster.

  • Speedup — all units move much faster.

  • Heal-All — all units heal automatically.

  • Master Builder — buildings can be placed at greater distance.

  • Capture-All — all buildings can be captured and engineers are stronger.

  • Hard Nut — defensive structures build twice as fast and have twice as much armor.

  • Undefended — base defense is disabled, only army can be used.

  • Instant Tech — tech tree is disabled, all buildings are available immediately.

  • All-Visible — the entire map and players' attack intentions are visible.

  • Blinded — enemy base is hidden. [Multiplayer only!]

  • Doomsday — all superweapons can be activated.

  • Force Shield — advanced superweapons are disabled.

  • Tolerant War (2×) — superweapon recharge time is doubled.

  • Tolerant War (3×) — superweapon recharge time is tripled.

  • Surprise Party — surprise crates are scattered across the map.

  • Blackout — power plants are not needed.

  • Mega Wealth — money is only earned through capturing oil derricks.

  • Loose Cash — everything costs 10 times less.

  • Minimal Base — power plants, refineries, and tech center are not needed.

  • Harvested — resource collectors are stronger and faster.

  • Tiberium Reprocessing — all sides can build tiberium processors.

  • Allied Expansion — Allied forces are significantly stronger than others.

  • Red Alert — Soviet forces are significantly stronger than others.

  • Yuri's Revenge — Yuri's forces are significantly stronger than others.

  • Firestorm — GDI and Nod forces are significantly stronger than others.

  • Swindler AI — computer builds faster and attacks frequently.

  • Breakable Base — buildings have half as much armor.

  • Unholy Alliance — players receive technologies from all sides. [Multiplayer only!]

  • Team Alliance — players must choose starting position next to allies. [Multiplayer only!]

The author once announced an update with new tech buildings, but it will probably never be released.

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