


Diablo Infernity
Mod for Diablo (1996) | Category: Total overhauls
Author: Qndel | Curator: Modbadger
Mod for Diablo (1996) | Category: Total overhauls
Author: Qndel | Curator: Modbadger
Diablo Infernity is a mod for the original Diablo with quality-of-life improvements and a new difficulty level. It is compatible with vanilla characters. After level 30, expanded gameplay with new affixes and progression unlocks, while preserving the classic atmosphere.
Localizations:

Localizations:

Diablo Infernity is based on the DevilutionX engine and aims to enhance the gameplay of the original Diablo. The mod allows you to import your character from the classic version and continue playing! Currently, Infernity includes both the original campaign and an additional difficulty level.
Until you reach the new difficulty, you’ll experience the classic gameplay with quality-of-life improvements—such as item highlighting, monster health bars, extra inventory tabs, and more.
The real challenge begins after level 30, when the "Hell" and "Inferno" difficulty levels become available. In Inferno mode, magical and unique items can receive a third affix that ignores standard rules—allowing, for example, a ring with +2 to spells or 300% damage to demons.
Features
New Inferno Difficulty
A new difficulty mode called Inferno has been added. Sincediabloui.dll
hasn’t been reverse-engineered, it replaces the Hell difficulty using a workaround: just create a file namedenable_inferno
in your Diablo folder and select "Hell" in the difficulty menu.Triple-Affix Items
Special items with three affixes can drop in Inferno. The third affix appears only when both a prefix and suffix are already present. These extra affixes ignore regular affix rules, allowing powerful and previously impossible combinations.Vanilla Compatibility
You can import your original (vanilla) character into Infernity. However, transferring a character back to vanilla may result in item corruption, as Inferno items have expanded affix tables and higher levels (including affixes previously only available via Wirt).Quality of Life Improvements
Running enabled in towns and dungeons
Combat enemy highlighting
Config file to toggle features on/off
Shared XP across all players—no need to be nearby or land the killing blow
Black Death no longer permanently reduces max HP
Added XP bar
Shared minimap for all players
Gold pile size increased to 60,000
Shop UI remembers your selection after purchase
Shift-click to auto-move potions to belt
Permanent negative shrines removed or reworked
Shrine effects now shown in their descriptions
Expanded inventory with 4 tabs (switch via UI icon or Shift+1/2/3/4)
Shrine-revealed map areas appear in a different color
Monster resistances/immunities shown on their health bars
Other players visible on minimap
Items no longer drop on player death
Friendly fire fixed
Diablo is now a unique monster with proper item drops (especially on higher difficulties)
Current/max values shown on health and mana orbs
Alternate weapon slot and quick switching
Dupe bug fixed
HD graphics and TrueColor support
Town stash (usable only in town; Shift+5 for quick access)
Sprite limit raised to 10,000
Caps Lock now emulates Shift hold
Hotkeys increased from 4 to 12, and are savable
Loot filters added
References
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