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Diablo Infernity

Mod for Diablo (1996) | Category: Total overhauls

Author: Qndel | Curator: Modbadger

Mod for Diablo (1996) | Category: Total overhauls

Author: Qndel | Curator: Modbadger

Diablo Infernity is a mod for the original Diablo with quality-of-life improvements and a new difficulty level. It is compatible with vanilla characters. After level 30, expanded gameplay with new affixes and progression unlocks, while preserving the classic atmosphere.

Uploaded16.07.2025 16:38
Version1.22
Size1.31 MB
Views35
Downloads25

Localizations:

English

The mod is localized into 1 language

(You don’t need to download anything extra to play in these languages)

Diablo Infernity is based on the DevilutionX engine and aims to enhance the gameplay of the original Diablo. The mod allows you to import your character from the classic version and continue playing! Currently, Infernity includes both the original campaign and an additional difficulty level.

Until you reach the new difficulty, you’ll experience the classic gameplay with quality-of-life improvements—such as item highlighting, monster health bars, extra inventory tabs, and more.

The real challenge begins after level 30, when the "Hell" and "Inferno" difficulty levels become available. In Inferno mode, magical and unique items can receive a third affix that ignores standard rules—allowing, for example, a ring with +2 to spells or 300% damage to demons.

Features

  • New Inferno Difficulty
    A new difficulty mode called Inferno has been added. Since diabloui.dll hasn’t been reverse-engineered, it replaces the Hell difficulty using a workaround: just create a file named enable_inferno in your Diablo folder and select "Hell" in the difficulty menu.

  • Triple-Affix Items
    Special items with three affixes can drop in Inferno. The third affix appears only when both a prefix and suffix are already present. These extra affixes ignore regular affix rules, allowing powerful and previously impossible combinations.

  • Vanilla Compatibility
    You can import your original (vanilla) character into Infernity. However, transferring a character back to vanilla may result in item corruption, as Inferno items have expanded affix tables and higher levels (including affixes previously only available via Wirt).

  • Quality of Life Improvements

    • Running enabled in towns and dungeons

    • Combat enemy highlighting

    • Config file to toggle features on/off

    • Shared XP across all players—no need to be nearby or land the killing blow

    • Black Death no longer permanently reduces max HP

    • Added XP bar

    • Shared minimap for all players

    • Gold pile size increased to 60,000

    • Shop UI remembers your selection after purchase

    • Shift-click to auto-move potions to belt

    • Permanent negative shrines removed or reworked

    • Shrine effects now shown in their descriptions

    • Expanded inventory with 4 tabs (switch via UI icon or Shift+1/2/3/4)

    • Shrine-revealed map areas appear in a different color

    • Monster resistances/immunities shown on their health bars

    • Other players visible on minimap

    • Items no longer drop on player death

    • Friendly fire fixed

    • Diablo is now a unique monster with proper item drops (especially on higher difficulties)

    • Current/max values shown on health and mana orbs

    • Alternate weapon slot and quick switching

    • Dupe bug fixed

    • HD graphics and TrueColor support

    • Town stash (usable only in town; Shift+5 for quick access)

    • Sprite limit raised to 10,000

    • Caps Lock now emulates Shift hold

    • Hotkeys increased from 4 to 12, and are savable

    • Loot filters added

References

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