Military convoy and armed soldiers in Half-Life Echoes mod gameplay

Recommended Files

Expanded InfoThe Elder Scrolls II: Daggerfall (1996)
Expanded Info — a mod for The Elder Scrolls II: Daggerfall Unity that replaces the standard message window in "INFO" mode with a large fullscreen popup window containing expanded information about an item or creature.

Life's End Neural NPCsHalf-Life (1998)
Life's End Neural NPCs is a texture enhancement pack for the Life's End mod. All character models received high-resolution textures while maintaining low-polygon geometry.

Half-Life: UrbicideHalf-Life (1998)
Half-Life: Urbicide is a mod with 11 atmospheric maps for single-player gameplay. The events take place during the Xen invasion of Earth. You take on the role of Bruce, a warehouse manager trapped inside a building with a colleague, while his fiancée Rebecca attempts to rescue him.

Map - Castle Builder - Ironfall by ChaosStronghold: Crusader (2002)
A 400x400 castle builder map featuring a wealth of intricate details and a beautiful landscape. It comes in two versions: (P) Peaceful and (S) Strategic, where in the Strategic version you must defeat numerous enemies before you can begin building your city!

The Rise From The AshesCommand & Conquer: Tiberian Sun (1999)
The Rise From The Ashes is a mod for C&C Tiberian Sun that adds a new campaign of 11 missions. The story unfolds years after the First Tiberium War, but before the events of Tiberian Sun: GDI faces a mysterious enemy, while NOD gradually rebuilds its forces. The player will alternate control between both sides of the conflict.

C&C Generals Zero Hour v1.04 Patch (English)Command & Conquer: Generals (2003)
C&C Generals Zero Hour v1.04 Patch is the official English patch for the disc version of the game. It is mandatory for most mods and is used as the standard base for modifications.

Half-Life: RandomizerHalf-Life (1998)
A mod that randomizes almost everything in Half-Life, making each playthrough unique. Instead of the familiar crowbar, you might get a Hivehand, and a harmless headcrab could become a deadly enemy. Anything is possible - no matter how many times you return, you'll never predict what's around the corner.