

Doom CE
Mod for Doom II: Hell on Earth (1994) | Category: Total Conversion
Author: molecicco | Curator:
Modbadger
Mod for Doom II: Hell on Earth (1994) | Category: Total Conversion
Author: molecicco | Curator:
Modbadger
Doom CE is a massive total conversion for GZDoom that combines PlayStation Doom, Final Doom, and Doom 64 into one mod. It faithfully recreates the atmosphere of the console versions, adding modern features and settings, restoring content that was absent on consoles, and introducing numerous visual improvements.
Localizations:

Localizations:
The mod is localized into 1 language
(You don’t need to download anything extra to play in these languages)
The mod uses ZScript and extended settings menus, allowing players to flexibly customize the game to their preferences. You can play in a maximally authentic mode close to the original 90s versions, or enable modern visual and gameplay improvements: PBR materials, brightmaps, upscaled textures, additional effects, smoothed animations, and enhanced sound.
Doom CE combines the campaigns of PSX Doom, PSX Final Doom, and Doom 64 into one mod. If desired, you can restore cut monsters, adjust the game speed to console framerate, choose different lighting types (PSX, Doom 64, or their combination), enable text intermissions that connect maps from different campaigns into a unified story campaign, and choose between Aubrey Hodges' console soundtrack and the classic PC music.
The mod comes in Lite and Full versions. The full version includes a set of auto-loading addons with brightmaps, PBR, enhanced sounds, extended soundtrack, and additional maps.
How to install a mod Doom CE
Extract the archive and place the corresponding .wad file in the mod folder:
For DOOM 64 CE - doom64.wad
For PSX FINAL DOOM CE - doom2.wad
For PSX DOOM CE - doom2.wad
Launch gzdoom.exe
Play!



