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Codename: LoopHalf-Life (1998)
A fan-made project reimagining the classic game Half-Life as a twin-stick shooter built on the Unity engine. The game offers a fresh take on Gordon Freeman's adventure in Black Mesa, introducing new elements such as enemies, weapons, support for custom campaigns, and more.

H5XHeroes of Might and Magic V (2006)
H5X — a mod for Heroes of Might & Magic V inspired by the Heroes 5.5 mod and created for fun, replayability, and uniqueness, rather than perfectly balanced PvP, although balance isn't completely abandoned.

FlatOut UC Chloe CollectionFlatOut: Ultimate Carnage (2008)
FlatOut UC Chloe Collection is a complete overhaul of FlatOut: Ultimate Carnage, restoring vehicle handling and soundtrack from FlatOut 1-2, adding new tracks and cars from Bugbear Retro Demo, FlatOut 1-2, and Rally Trophy. It introduces new modes and a career, rebalances gameplay, adds ultrawide support, and much more.

Zero Hour RebornCommand & Conquer: Generals (2003)
Zero Hour Reborn is a mod for C&C Generals Zero Hour that adds many new generals, dozens of new units and special abilities, overhauls old factions and abilities, introduces new types of superweapons, adds maps, and generally makes battles more large-scale and fiercer.

Diamond DragonDoom II: Hell on Earth (1994)
Diamond Dragon is a stylish gameplay mod for Doom II in a cyberpunk aesthetic, where you play as Kiwi, a cybernetic catgirl hunter. The mod combines fast-paced action, firearms, and a katana, allowing you to freely choose your combat style — from pure melee to shooter.

Smooth DoomDoom II: Hell on Earth (1994)
Smooth Doom is a visual mod for Doom and Doom II based on GZDoom that makes weapon, monster, and item animations noticeably smoother by adding numerous new frames while maintaining fidelity to the original gameplay.

Quake: Realm of Dissonance Quake (1996)
Quake: Realm of Dissonance is a 7-map episode for Quake featuring original textures, a secret level, and support for co-op and Deathmatch. Non-linear maps, thoughtful combat, and atmospheric new effects like colored lighting and fog.

DwellQuake (1996)
Dwell is a large-scale mod for Quake, presenting a complete campaign of four episodes with original levels, new enemies, weapons, and power-ups. The project emphasizes challenging, combat-heavy maps and gradually increasing difficulty designed for experienced players.

World AxletreeCommand & Conquer: Yuri's Revenge (2001)
World Axletree is a mod for Yuri's Revenge that completely changes the game's setting and mechanics. Five factions fight for planetary control in a new universe. The mod adds campaigns, units, and technologies, creating a C&C-style strategy in a realistic world with modern military conflicts.

































































































































































