Installation Instructions mod MechDoomer: Rebooted
To run the mod you will need the UZDoom engine and, as the IWAD, either doom2.wad or the FreeDoom IWAD — freedoom2.wad
Make sure that doom2.wad or freedoom2.wad is located in the UZDoom folder
Move the mod's .pk3 file into the UZDoom folder
Drag and drop the .pk3 file onto uzdoom.exe
Play!
You can also create a Launcher.bat. This is useful for launching more complex mod builds where the loading order of mods is important, or to launch the game via a shortcut.
How to create a launcher for running mods based on GZDoom
Create a text file in the UZDoom folder, you can name it Launcher. The text can look like this, depending on which files you're using:
uzdoom.exe -iwad freedoom2.wad -file "brutalv22test4.pk3"-iwad must always be first, and the number of files after -file can be unlimited, just write them in quotes separated by spaces, like this:
uzdoom.exe -iwad doom2.wad -file "addon1.pk3" "addon2.pk3" "addon3.pk3" "addon4.pk3"Change its format from .txt to .bat by simply renaming it. Now you can launch your builds with a double-click on this launcher.

