


Doom 64: Unseen Evil
Mod for Doom (1993) | Category: Total Conversion
Author: DrPyspy | Curator: Modbadger
Mod for Doom (1993) | Category: Total Conversion
Author: DrPyspy | Curator: Modbadger
Doom 64: Unseen Evil is a total conversion mod for GZDoom that reimagines the classic worlds of Doom and Doom II through the dark, moody lens of Doom 64. Everything has been rebuilt from the ground up—player mechanics, weaponry, environments, and the demonic hordes that inhabit them.
Localizations:

Localizations:
The mod is localized into 1 language
(You don’t need to download anything extra to play in these languages)
Monsters that were missing from the original Doom 64 have returned from the depths of hell. Fan favorites like the Revenant and the Arch-vile have been redesigned to fit the gritty, surreal aesthetic of Doom 64. For players seeking a brutal challenge, the exclusive Redemption Denied difficulty adds these fearsome enemies into the classic Doom levels, drawing inspiration from the atmosphere and intensity of PSX Doom.
Tread carefully—there are horrors lurking that you've never seen before.
Key Features:
Wield the complete Doom 64 arsenal, including the devastating Unmaker
Faithful recreations of monster behavior from Doom 64
Classic enemies reimagined in the Doom 64 style: Chaingunner, Revenant, Arch-vile, and Spider Mastermind
Enhanced visuals and feedback: improved sounds, fresh weapon animations, and customizable settings
The Terraformer: a powerful system that dynamically transforms any Doom or Doom II map into a Doom 64-style experience
Redemption Denied difficulty: implements enemy spawn logic from PSX Doom—and throws in a few surprises of its own
Compatibility
Unseen Evil is fully compatible with the original Doom and Doom II levels, as well as community mapsets that rely on the classic texture set. However, the Terraformer doesn’t account for custom or replaced textures, which may result in visual inconsistencies. Use custom mapsets at your own risk.
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