


Vinifera
Engine for Command & Conquer: Tiberian Sun (1999) | Category: Modified engines
Author: Vinifera-Developers | Curator: Modbadger
Engine for Command & Conquer: Tiberian Sun (1999) | Category: Modified engines
Author: Vinifera-Developers | Curator: Modbadger
Vinifera is a project designed to improve the C&C: Tiberian Sun engine. It adds sidebar interface tabs, production queues for shipyards, support for new types of tiberium, aircraft carriers and missile carriers, enhanced queue mechanics, improved unit selection, new animations and much more.
Localizations:

Localizations:
The engine is localized into 1 language
(You don’t need to download anything extra to play in these languages)
Features
Sidebar Interface Tabs — expand the capabilities of the construction menu.

Shipyard Production Queues — now you can queue ship construction just like it works for other factories.

Support for New Tiberium Types — modders can create custom crystals with different properties.

Aircraft Carriers and Missile Carriers — units that periodically launch aircraft or missiles.

Technology Loss System — now sold or lost technology buildings result in the loss of the technologies they provided, as was later implemented in Red Alert 2.

Fire on the Move — units, similar to their behavior in Red Alert 2, learned to shoot while moving, making them more deadly and convenient to control.

Enhanced Queueing System — support for Shift-queueing and the ability to build units in batches (for example, 5 at a time).

Unit Selection Filtering — allows you to quickly select the needed types of troops from a general selection.
New Animations and Graphics Improvements.
And many other minor improvements and fixes.
You can find the engine documentation here.





