Background image from the game Command & Conquer: Tiberian Sun (1999)
Game logo of Command & Conquer: Tiberian Sun (1999)

Command & Conquer: Tiberian Sun was released in 1999 as a direct sequel to Tiberian Dawn and moves the action to a post-apocalyptic future. While the first part introduced players to tiberium and the conflict between GDI and NOD, here the consequences of the alien crystal's spread become the center of attention: the planet has changed, familiar landscapes have disappeared, the world has plunged into darkness and radioactive glow. The atmosphere became darker and more serious, and the live-action cutscenes only enhanced the story's impact.

From a technical standpoint, the game introduced many innovations. Isometric perspective replaced the classic top-down view, weather effects appeared, object destructibility and new mechanics emerged — for example, NOD's ability to use underground technology. Tiberium itself became part of the gameplay: it contaminated terrain, hindered movement, and provided new tactical depth. This looked like a step forward, especially compared to the simplicity of the first game.

Players received the project ambivalently. On one hand, they appreciated the more developed world, charismatic Brotherhood of NOD, and deep atmosphere. On the other — they complained about the slow pace, balance issues, and the general feeling that expectations for a "breakthrough" weren't met. Many compared the game to the then-fresh StarCraft, and in terms of dynamics and online potential, Tiberian Sun lost to its competitor.

Nevertheless, over time the game came to be appreciated more. Its strong storyline, unusual mechanics, and dark visual style left a notable mark on the RTS genre. Tiberian Sun became not so much a symbol of success, but rather a reminder of how the series tried to change and seek new forms, not always finding understanding among players.

Recommended Files

Ukrainian localization of the Expanded Info - Detailed Descriptions addon for Daggerfall Unity
Addon

Ukrainian localization of the Expanded Info - Detailed Descriptions addon for Daggerfall Unity
The Elder Scrolls II: Daggerfall (1996)

Language Pack

Author:

Ukrainian language translation of the Expanded Info - Detailed Descriptions addon for Daggerfall Unity, which adds extended descriptions in INFO mode.

D2RotE: Lazy Mod
Mod

D2RotE: Lazy Mod
Disciples II: Rise of The Elves (2003)

Overhauls

Author:

Lazybuttons

D2RotE: Lazy Mod for Disciples 2: Rise of the Elves aimed at rebalancing the game, which, let's be honest, never had great balance. Thanks to this mod, previously unpopular units, heroes, spells, items, and artifacts become more viable, while neutral units become dangerous.

Alliance Reforged
Mod

Alliance Reforged
Command & Conquer: Yuri's Revenge (2001)

Custom Campaign

Author:

TedAlertJ

Alliance Reforged — a small mod for Yuri's Revenge that adds two new campaigns, a couple of additional units, and music from Red Alert 1.

Vampire The Masquerade: Bloodlines - RTX Remaster
Mod

Vampire The Masquerade: Bloodlines - RTX Remaster
Vampire: The Masquerade - Bloodlines (2004)

Visuals and graphics

Author:

Safemilk

Vampire The Masquerade: Bloodlines - RTX Remaster is a fan-made remaster created using NVIDIA RTX Remix. The mod completely overhauls lighting, reflections, models, and textures, adding ray tracing and modern graphics effects while preserving the original atmosphere of Los Angeles.

Half-Life: Field Intensity
Mod

Half-Life: Field Intensity
Half-Life (1998)

Custom Campaign

Author:

Hazard Team

Half-Life: Field Intensity is a large-scale modification for Half-Life that adds a new campaign and covers events from the arrival of the military at the Black Mesa research facility to the nuclear explosion, offering an alternative perspective on the disaster.

FlatOut Music Shuffler
Mod

FlatOut Music Shuffler
FlatOut (2004)

Music

Author:

Chloe

FlatOut Music Shuffler - a plugin that fixes a long-standing FlatOut problem - when only one song can play during a race.

Freedoom
Fan Game

Freedoom
Doom (1993)

Classic-style games

Author:

Freedoom project

Freedoom is a completely free game on the Doom engine. It contains its own levels, textures, music and sounds and is compatible with most custom levels and mods, allowing you to play Doom without needing to own the original game.