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DOOM 3 Fan Remake

Fan Game in the style of: Doom 3 (2004) | Category: Fan remakes

Author: François Montagud | Curator: User AvatarModbadger

Fan Game in the style of: Doom 3 (2004) | Category: Fan remakes

Author: François Montagud | Curator: User AvatarModbadger

A fan remake of Doom 3 on Unreal Engine 5.5, created by François Montagud. The project is a technical demo featuring updated graphics, dynamic lighting, improved AI, reworked gunplay, and interactive environments.

Uploaded14.03.2026 20:35
Views63
ReleaseTBA

The demo overhauls many visual and gameplay elements. Key features include enhanced dynamic lighting and effects, more reactive AI behavior, an updated shooting system with more pronounced visual recoil, and reworked sounds and atmospheric effects. Enemies react differently depending on the hit zone when taking damage, and the death system combines animations with ragdoll physics, making enemy reactions feel more natural.

The project also showcases interactive environments, destruction, and dynamic visual effects — sparks, smoke, blood, and bullet impact marks. Scenes use optimized low-poly models whose detail is achieved through normal and height maps. The footage features demons from the original game, including the Imp and Mancubus, as well as a new level called Delta Sector.

At this time, the DOOM 3 Fan Remake is not available for public download and serves as a technological experiment and showcase of Unreal Engine 5.5's capabilities. The project's main goal is to capture the tense atmosphere of Doom 3, preserving the spirit of the original while demonstrating how a classic game can look on a modern engine.