Games in the Fighting genre
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Oldunreal's 227 PatchUnreal (1998)
OldUnreal's 227 Patch is an unofficial fan patch for Unreal that has become the standard for all fans of the game. It fixes bugs, brings numerous improvements, adds support for modern systems and hardware, while not changing the gameplay and maintaining compatibility with old mods and maps.

Command & Conquer: New WarCommand & Conquer: Yuri's Revenge (2001)
Command & Conquer: New War is a mod for Yuri's Revenge that adds new factions, units, technologies, and campaigns, developing the original storyline and creating a fresh perspective on the war between the Alliance, Nod, and Yuri's forces.

Stronghold 2 - Imperium ConditaStronghold 2 (2005)
Stronghold 2 - Imperium Condita is a total conversion of Stronghold 2 set in the Roman Empire, featuring new historical factions, units, textures, music, maps, and a campaign. The mod significantly changes the original game, including a redesigned interface, balance, and gameplay.

Tiberian War: WarZoneCommand & Conquer: Tiberian Sun (1999)
Tiberian War: WarZone is a mod for Tiberian Sun that significantly updates the original game, improving graphics, mechanics, and atmosphere, drawing inspiration from 80s films such as Aliens, Terminator, and Blade Runner.

French Language Pack for Diablo I HD Mod (Belzebub)Diablo (1996)
Localization files for Diablo I HD Mod (Belzebub) in French.

Doom 64: Unseen EvilDoom (1993)
Doom 64: Unseen Evil is a total conversion mod for GZDoom that reimagines the classic worlds of Doom and Doom II through the dark, moody lens of Doom 64. Everything has been rebuilt from the ground up—player mechanics, weaponry, environments, and the demonic hordes that inhabit them.

FlatOut 2 DB ToolFlatOut 2 (2006)
FlatOut 2 DB Tool - a tool for reading and writing FlatOut 2 database files.

Derby SpeedometerFlatOut 2 (2006)
Derby Speedometer — an addon for FlatOut 2 that allows you to see the speedometer during derby.

Single Race Options for FlatOut 2FlatOut 2 (2006)
Single Race Options — parche que permite editar de forma flexible los ajustes de la carrera antes de seleccionar la pista, desde el número de vueltas y la presencia o ausencia de nitro, hasta la posibilidad de iniciar un juego de derby en una pista normal.