Dark intense scene with zombie enemies in Half-Life 2 Classic mod

Recommended Files

Restored Neural NPCsHalf-Life (1998)
Restored Neural NPCs is a large-scale graphics addon for Half-Life and Blue Shift, in which NPC models have been improved using neural network upscaling. It makes character textures sharper and more detailed while preserving the original game style.

Unreal ReduxUnreal (1998)
Unreal Redux is a fan-made remake of Unreal from 1998 with improved graphics, effects, and gameplay, preserving the atmosphere of the original while adding new levels, interactions, and secrets on the planet NaPali.

Black Mesa: ClassicHalf-Life (1998)
Black Mesa: Classic is an ambitious fan project aimed at porting the Black Mesa remake (on the Source engine) back to the original GoldSrc engine from Half-Life. The mod restores the atmosphere of the original game while adding a number of improvements and maintaining low system requirements.

ZPatch FOUCFlatOut: Ultimate Carnage (2008)
ZPatch FOUC enhances and fixes several technical aspects of the game — it disables anti-debugging checks, removes the 100 FPS limit, turns off forced VSync, and introduces other useful improvements for smoother gameplay.

Half-Life: Residual Life - Super Defintion PackHalf-Life (1998)
Half-Life: Residual Life - Super Definition Pack - HD texture pack for the Residual Life mod.

ZPatch FO1FlatOut (2004)
ZPatch FO1 fixes and improves various aspects of the game – adds borderless windowed mode, fixes the stretched HUD and incorrect FOV on widescreen resolutions, removes the FPS cap, disables forced VSync, and more!

Dinah-Mite + Appetite For DetentionGoosebumps: Attack of the Mutant (1997)
Dinah-Mite is an atmospheric game based on GZDoom inspired by R.L. Stine's Goosebumps books. Young Duchess Dinah returns to a creepy academy where instead of lessons there are monsters, puzzles, and strange teachers. It's a dynamic action game with dialogues, unusual weapons, and fairy-tale horror.