Exploring a futuristic map in Half-Life mod Halo GoldSource

First-person view of a player holding a rifle in a futuristic sci-fi environment with concrete and red rock textures
M
Uploaded by
GameHalf-Life(1998)
Uploaded31.08.2025 19:48

Recommended Files

OpenNox
Engine

OpenNox
Nox (2000)

Recreated engines

Author:

Denys Smirnov

OpenNox is an open-source game engine that is the result of collaborative community work. Its main goal is to extend and improve the original game Nox.

Triphammer
Mod

Triphammer
Half-Life (1998)

Total Conversion

Author:

Dr_Hingis

Triphammer is a standalone mod based on an early build of Half-Life Alpha v0.52, which was previously available only to journalists, and transformed into a fully playable game.

FreemanAPI
Mod

FreemanAPI
Half-Life (1998)

API

Author:

Chloe

FreemanAPI - an easy-to-use API for implementing movement mechanics from the original Half-Life and Half-Life 2 in other games.

Generals Mod Revision
Mod

Generals Mod Revision
Command & Conquer: Yuri's Revenge (2001)

Total Conversion

Author:

ryancaesar12345

Generals Mod Revision is a direct continuation of Generals Mod 2.5 for Yuri's Revenge. This mod adds new factions and features very complex and interesting AI, unlike the original game, but the campaign is disabled.

Character Eyes Improved
Mod

Character Eyes Improved
Vampire: The Masquerade - Bloodlines (2004)

Models and textures

Author:

Tahril

Character Eyes Improved is a mod for Vampire: The Masquerade – Bloodlines that improves the textures of all eyeballs and irises.

Cold Ice Remastered
Mod

Cold Ice Remastered
Half-Life (1998)

Total Conversion

Author:

solidi

Cold Ice Remastered - a remaster of the classic multiplayer mod for Half-Life featuring improved graphics, new weapons, maps, modes, and lots of features - all in a snowy atmosphere filled with humor and chaos.

Crack-Life | Remod
Addon

Crack-Life | Remod
Half-Life (1998)

Models and textures

Author:

Nin10doGMod

Crack-Life | Remod - HD pack for the Crack-Life mod. It improves some models, textures, sounds, sprites and interface.