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Advanced Classes Mod

Addon for Heroes of Might and Magic III (1999) and the mod HoMM3 ERA 3 (WoG) | Category: Gameplay

Author: PerryR | Curator: Modbadger

Addon for Heroes of Might and Magic III (1999) and the mod HoMM3 ERA 3 (WoG) | Category: Gameplay

Author: PerryR | Curator: Modbadger

Advanced Classes Mod for HoMM3 is a gameplay-enhancing mod that includes updated skill and spell systems, new artifacts and artifact sets, dozens of new and reworked specialties, 6 new subclasses with unique abilities, new upgrades, and much more.

Uploaded15.12.2025 18:06
Version1.094
Size20.67 MB
Views0
Downloads0

Localizations:

English

The addon is localized into 1 language

(You don’t need to download anything extra to play in these languages)

The core concept of the mod introduces two new skill ranks — Master and Grandmaster, which unlock immediately after Expert, as well as adding a completely new hero class — the Adventurer. Class progression is only possible with sufficient class points, so to achieve the highest ranks, such as legendary mage, the player must focus on corresponding skills.

Features

  • New Master and Grandmaster levels for each secondary skill

  • New unique M/GM effects for each combat spell

  • One new main hero class — Adventurer, alongside the classic Warrior and Mage

  • 3 completely new hybrid subclasses (Battle Mage, Hunter, and Druid)

  • New unique abilities for each class at Master and Grandmaster levels

  • Rework of almost all hero specializations, including creature specialists, spell specialists, and skill specialists, new unique specialties, specialties for the completely new Adventurer class

  • Rework of primary and secondary skill point gain chances when leveling up for each class

  • Complete overhaul of the magic system, now all spells scale with Spell Power and much more

  • Significantly improved utility of weaker skills

  • Most artifacts improved and are part of sets with interesting bonuses

  • Added 3 new secret class sets

  • New settings to increase difficulty of neutral characters and AI

  • 9 new commander classes, each with unique abilities

  • Reworked commander abilities, now they are much more active in combat

  • Good compatibility with WoG options, everything can be disabled, leaving you with classic H3+ACM

  • Documentation with all changes!

Please note that the Advanced Classes Mod does not add new creatures, towns, or a bunch of new artifacts. It simply focuses on improving existing things. Also, this mod does not change creature statistics; there are other mods for that, and it is not compatible with HotA.

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