Detailed unit stats and growth in Heroes of Might and Magic III mod Legacy of the Silence

Recommended Files

Xash3D EngineHalf-Life (1998)
Xash3D Engine is a game engine designed to run games created on Valve's GoldSrc engine, such as Half-Life and its mods. It offers improved performance, enhanced settings, and stability compared to the original engine.

Stronghold 2 - Imperium ConditaStronghold 2 (2005)
Stronghold 2 - Imperium Condita is a total conversion of Stronghold 2 set in the Roman Empire, featuring new historical factions, units, textures, music, maps, and a campaign. The mod significantly changes the original game, including a redesigned interface, balance, and gameplay.

Half-Life: ReconHalf-Life (1998)
Half-Life: Recon is a mod for Half-Life in which you play as Adrian Shephard, sent on a reconnaissance mission to an alternative Black Mesa. You need to explore the complex together with your squad of infantrymen and overcome all the hardships and trials of your critically important mission.

Alternate Textures And ExtrasFlatOut 2 (2006)
Alternate Textures And Extras – a FlatOut 2 mod that improves gameplay and textures: adapts AI to the class of the selected vehicle, removes the yellow filter on tracks, and updates driver textures for more realism.

Generals AlphaCommand & Conquer: Generals (2003)
Generals Alpha — a total conversion on the OpenRA engine that aims to recreate Command & Conquer: Generals as close to the original as possible, but using developments and resources from Red Alert and Tiberian Dawn.
![They Hunger [SteamPipe Patch]](https://cdn.modstalgia.com/half-life/addons/they-hunger-steampipe-patch/images/screenshot-951.webp)
They Hunger [SteamPipe Patch]Half-Life (1998)
This patch fixes most issues related to engine branch incompatibilities and is intended to work with the latest versions of Half-Life.

C&C Generals: Visual Reality ModCommand & Conquer: Generals (2003)
C&C: VRM — a mod for Generals Zero Hour that replaces all fictional units, buildings, icons, sounds, and effects from Zero Hour with their most realistic real-world counterparts, while maintaining the original game balance. The goal is to completely overhaul the game's visual aspect without changing the gameplay.