Knight Approaches Fortress in Stronghold 2 Mod

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Codename: LoopHalf-Life (1998)
A fan-made project reimagining the classic game Half-Life as a twin-stick shooter built on the Unity engine. The game offers a fresh take on Gordon Freeman's adventure in Black Mesa, introducing new elements such as enemies, weapons, support for custom campaigns, and more.

FO2 Fixed Shaders For AMDFlatOut 2 (2006)
FO2 Fixed Shaders For AMD — a patch for FlatOut 2 that fixes an old issue on AMD graphics cards: a visible seam line of cube maps was noticeable in reflections on car bodies and windows.

Azure Sheep Super DefinitionHalf-Life (1998)
Azure Sheep Super Definition - a high-quality HD texture pack for the Azure Sheep mod.

Half-Life: ExtendedHalf-Life (1998)
Half-Life: Extended is a large mod for Half-Life that expands the original campaign by combining content from Blue Shift and Opposing Force, adding new levels, reworking NPCs and maps, and increasing world detail. The campaign has become larger and more varied, making Half-Life: Extended feel like an almost entirely new game.

Diablo: The Hell 4Diablo (1996)
Diablo: The Hell 4 is the fourth entry in the The Hell mod series – a complete overhaul of the original Diablo. It features additional fixes, new content, new features, new game modes, and new classes.

C&C: Shockwave ChaosCommand & Conquer: Generals (2003)
C&C: Shockwave Chaos is a mod created based on C&C: Shockwave for Generals: Zero Hour. The authors set themselves a strange but amusing goal—to make the game so unbalanced that it becomes balanced again. The result was a true extravaganza of chaos, where common sense gives way to humor, memes, and outright madness.

C&C: UntitledCommand & Conquer: Generals (2003)
C&C: Untitled is a mod for Generals Zero Hour that carefully updates the game: improved models and effects, overhauled infantry, added new units, buildings, and upgrades for all factions. The mod enhances the AI and offers deep, balanced gameplay.