Encounter with monstrous creature in American McGee's Alice HD mod

Recommended Files

Cold War CrisisCommand & Conquer: Generals (2003)
Cold War Crisis is a total conversion of Generals Zero Hour set in the 1980s, featuring realistic combat, vehicles, and aircraft of the era. The mod completely overhauls gameplay, makes infantry a key force, introduces a point capture system, and adds unique mechanics, creating an atmosphere of serious confrontation between the USA and USSR.

HoMM 3 HD Edition RemasterHeroes of Might and Magic III (1999)
HoMM 3 HD Edition Remaster - a mod for HoMM3 ERA that replaces the game textures with textures from the official HoMM 3 HD Edition rerelease, and also applies additional fixes and improves AI performance.

Afraid of Monsters: Director's CutHalf-Life (1998)
Afraid of Monsters: Director's Cut is a cult mod for Half-Life that truly knows how to crush you with atmosphere. Dark corridors, a flashlight that constantly runs out of power, strange visions, and monsters emerging from the darkness.

Diablo Ironman ModDiablo (1996)
The Ironman mod builds upon many core mechanics from The Hell 2, introducing a host of improvements and refinements. Most of these enhancements are tailored specifically for multiplayer and the dedicated Ironman mode.

Rise of the EastCommand & Conquer: Yuri's Revenge (2001)
Rise of the East — a mod for Yuri's Revenge that adds two new factions: East Asia (China) and GLA borrowed from Generals, including their campaigns. New and old factions are divided into three subfactions, each with its own technologies and playstyle. Work has also been done to improve the game's visual aspects.

FOUC_FFBFlatOut: Ultimate Carnage (2008)
FOUC_FFB is a modification to improve force feedback when playing with a steering wheel for FlatOut Ultimate Carnage.

The Rise From The AshesCommand & Conquer: Tiberian Sun (1999)
The Rise From The Ashes is a mod for C&C Tiberian Sun that adds a new campaign of 11 missions. The story unfolds years after the First Tiberium War, but before the events of Tiberian Sun: GDI faces a mysterious enemy, while NOD gradually rebuilds its forces. The player will alternate control between both sides of the conflict.