


Command and Conquer: Condition Zero
Mod for Command & Conquer: Generals (2003) | Category: Total Conversion
Author: NLS - No Life Studios | Curator: Modbadger
Mod for Command & Conquer: Generals (2003) | Category: Total Conversion
Author: NLS - No Life Studios | Curator: Modbadger
Command & Conquer: Condition Zero is a massive mod for Generals Zero Hour, inspired by the ideas of Generals: Generation X and Command & Conquer: Untitled, which combines the best elements of these projects and adds numerous original ideas.
Localizations:

Localizations:
The mod is localized into 1 language
(You don’t need to download anything extra to play in these languages)
Condition Zero significantly expands player capabilities by adding new factions with unique technology sets, units, and superweapons. The balance between factions is carefully designed, allowing each army to showcase its own gameplay style.
USA
Hi-tech - Utilization of modern combat skill systems in all aspects
Solar Weaponry - Advanced laser weapons and high precision
Experimental - Special experimental units and weapon systems
Homeland Defense - Defensive strategies with powerful artillery
PLA
Red Army - Superiority in numbers
Nuclear Weaponry - Advanced nuclear technologies
Secret Tech - Advanced tanks and weapon systems
Secret Tech - Top-secret developments in vehicles and weaponry
GLA
Hydra Cell - Uses cunning tactics and strategies to win
Venom Cell - Chemical weapons to destroy enemies
Cobra Cell - Powerful artillery and heavy counteroffensive units
Scorpion Cell - Specializes in salvage operations and guerrilla warfare
Game Features
Completely redesigned rank and general system
Unique superweapons for each subfaction
Updated interfaces and improved artificial intelligence
New sound effects and enhanced FX animations
High-quality unit and building models
Numerous new upgrades, abilities, and tactics
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