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Mod for Command & Conquer: Generals (2003) | Category: Total Conversion
Author: S.J Team | Curator: Modbadger
Mod for Command & Conquer: Generals (2003) | Category: Total Conversion
Author: S.J Team | Curator: Modbadger
Return is a major mod for Generals Zero Hour, adding new missions, dozens of units, buildings, abilities, and upgrades for all factions. The mod includes reworked balance, improved AI and interface, unique maps, special effects, music, and a modified rank system.
Localizations:

Localizations:
The mod is localized into 1 language
(You don’t need to download anything extra to play in these languages)
Features
15 new missions:
5 new, previously unpresented single-player campaign missions for each of the factions: USA, China, and GLA.
Changes and improvements throughout:
Each faction received changes, from new abilities to new models, such as machine guns for tanks, new abilities for technical units, a new look for the Quad Cannon, and a "Follow" button.
75 new units, 45 new upgrades, and 45 new abilities:
New units for each faction, such as officer, Abrams, JSF, Viper bomber, Flycatcher, and Apache for the USA; tank crew, Red Guard commander, Gainful tank, and Hind for China; partisan, artilleryman, Disabler, commander, hacker, fire truck, barracks truck, Camel gun, Tortoise tank, paraglider, bomber, and Gazelle for the GLA.
New buildings, such as laser battery, Deathwing base, reconnaissance center, chemical laboratory, and ICBM silo for the USA; tank bunker, artillery bunker, oil refinery, and Bertha gun for China; mortar point, sniper point, airfield, reinforcement platform, and missile silo for the GLA.
New abilities, such as "Drone Training," "Contamination," "Bombardment," "Supply Drop," "Defense Training," and "Chemical Bomb" for the USA; "Radiation Field," "Artillery Training," "Reinforcement," and "Radiation Bomb" for China; "Firestorm," "Cash Hack," "Fire Bombardment," and "Defector" for the GLA.
New upgrades, such as chemical shells, aircraft armor, anti-missile lasers for the USA; armor-piercing bullets, tank armor, repair kits for China; incendiary shells, anti-tank missiles, incendiary rockets, body armor for the GLA.
Unique skirmish maps and 8 new tech buildings:
Each classic skirmish map has a unique ability, such as easy rank gaining, starting with already purchased upgrades, no rank requirements for units and buildings, etc. New tech buildings: hero barracks that creates heroes without limits, GPS center that reveals the entire map, etc.
Improved artificial intelligence and new user interface:
Enhanced artificial intelligence that builds more buildings and units and uses new tactics. New user interface displays time and features World Builder and an 18-slot command set.
New sounds, music, and graphics:
Enhanced epic explosion sounds and soundtrack from the movie "Black Hawk Down." More realistic special effects and more realistic unit models.
New balance, rank system, and tactics:
The game starts at rank 0. Even rank 1 must be earned. Some buildings and units can only be built after reaching rank 3 or 5.
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