user

Corruption Cards

Mod for Doom II: Hell on Earth (1994) | Category: Gameplay

Author: Cutmanmike | Curator: User AvatarModbadger

Mod for Doom II: Hell on Earth (1994) | Category: Gameplay

Author: Cutmanmike | Curator: User AvatarModbadger

Corruption Cards is a gameplay mod for Doom that adds card-based roguelike elements. On every level you choose a mutator card from three random options. Cards buff enemies, add anomalies, and change mechanics. Every three levels the effect becomes permanent, making each run unique.

Uploaded21.07.2026 18:07
Version6.3b
Size23.20 MB
Views0
Downloads0

Localizations:

EnglishRussianGerman

The mod is localized into 3 languages

(You don’t need to download anything extra to play in these languages)

Installation Instructions mod Corruption Cards

To run the mod, you'll need the GZDoom engine, version no newer than 4.11.3, and doom.wad, doom2.wad, or one of the FreeDoom IWADs as your IWAD.

  1. Make sure doom.wad / doom2.wad or freedoom1.wad / freedoom2.wad is present in the GZDoom folder

  2. Move the mod's .pk3 files into the GZDoom folder

  3. Drag and drop the .pk3 files onto gzdoom.exe

  4. Play!

You can also create a Launcher.bat. This is useful for launching more complex mod builds where the loading order of mods is important, or to launch the game via a shortcut.

How to create a launcher for running mods based on GZDoom

Create a text file in the GZDoom folder, you can name it Launcher. The text can look like this, depending on which files you're using:

gzdoom.exe -iwad freedoom2.wad -file "brutalv22test4.pk3"

-iwad must always be first, and the number of files after -file can be unlimited, just write them in quotes separated by spaces, like this:

gzdoom.exe -iwad doom2.wad -file "addon1.pk3" "addon2.pk3" "addon3.pk3" "addon4.pk3"

Change its format from .txt to .bat by simply renaming it. Now you can launch your builds with a double-click on this launcher.