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Doom Deluxe

Mod for Doom II: Hell on Earth (1994) | Category: Gameplay

Author: Dox778 & Waifu Jade | Curator: User AvatarModbadger

Mod for Doom II: Hell on Earth (1994) | Category: Gameplay

Author: Dox778 & Waifu Jade | Curator: User AvatarModbadger

Doom Deluxe is a large-scale gameplay mod for Doom that neatly brings together tons of content: 20 unique weapons with alt-fire modes (from hooks to bayonets), monsters made newly dangerous with smart AI, and mountains of juicy special effects, all rounded out with smooth new animations and a sea of colored blood.

Uploaded07.07.2026 17:17
VersionPublic Beta 1
Size44.84 MB
Views0
Downloads0

Localizations:

English

The mod is localized into 1 language

(You don’t need to download anything extra to play in these languages)

Installation Instructions mod Doom Deluxe

To run the mod, you will need the UZDoom engine and doom.wad, doom2.wad, or one of the FreeDoom IWADs

  1. Make sure that doom.wad / doom2.wad or freedoom1.wad / freedoom2.wad is located in the UZDoom folder

  2. Move the mod's .pk3 file to the UZDoom folder

  3. Drag and drop the .pk3 file onto uzdoom.exe

  4. Play!

You can also create a Launcher.bat. This is useful for launching more complex mod builds where the loading order of mods is important, or to launch the game via a shortcut.

How to create a launcher for running mods based on GZDoom

Create a text file in the UZDoom folder, you can name it Launcher. The text can look like this, depending on which files you're using:

uzdoom.exe -iwad freedoom2.wad -file "brutalv22test4.pk3"

-iwad must always be first, and the number of files after -file can be unlimited, just write them in quotes separated by spaces, like this:

uzdoom.exe -iwad doom2.wad -file "addon1.pk3" "addon2.pk3" "addon3.pk3" "addon4.pk3"

Change its format from .txt to .bat by simply renaming it. Now you can launch your builds with a double-click on this launcher.