DOOM 2: Eye Juice TC megawad playthrough maps 1-4
Recommended Files

Russian language pack for The End of Days modCommand & Conquer: Generals (2003)
Translation of The End of Days mod for Generals Zero Hour.

VtM: The Final NightsVampire: The Masquerade - Bloodlines (2004)
VtM: The Final Nights is a mod for Vampire: The Masquerade – Bloodlines that reimagines the original game. It adds 7 clans, 5 disciplines, new quests, characters, and music. A blood timer has been introduced, the humanity and skill systems have been changed, and the difficulty and depth of roleplay have been increased.

Portal Epic Edition DefinitivePortal (2007)
Portal: Epic Edition is a hardcore mod for Portal that completely reimagines the campaign. Levels are pushed to the limit of difficulty: turrets everywhere, enemies from Half-Life, and new mechanics. There is also a separate Epic version with extreme challenges, bugs as part of the gameplay, and a reworked final battle.

ZMenu FlatOut + Chaos ModFlatOut (2004)
ZMenu FlatOut 2 + Chaos Mod is a powerful trainer for FlatOut, featuring Chaos Mod, god mode, infinite nitro, free camera, wall driving, air control, teleportation, VR support, and much more.

MechDoomer: RebootedDoom II: Hell on Earth (1994)
MechDoomer: Rebooted is a Doom mod about piloting mechs, inspired by MechWarrior and BattleTech.
Pilot 28 customizable mechs, return to your personal dropship hub between missions, and purchase new equipment and mechs. The mod offers advanced torso and leg physics, as well as detailed heat management.

Pirate Doom 2Doom II: Hell on Earth (1994)
Pirate Doom 2 is a wild and remarkably polished megawad of 32 levels that turns the grim shooter into a colorful pirate adventure on the GZDoom engine. You're in for a stylized arsenal (from muskets to grog bombs), monsters in tricorn hats, seamless map geometry, and an atmosphere reminiscent of Monkey Island.

A Global CrisisCommand & Conquer: Generals (2003)
A Global Crisis — a mod for Generals Zero Hour that adds Israeli and Syrian factions to the game while preserving all original factions, campaigns, and missions from Zero Hour. The mod aims to make the game visually more realistic by improving models and using real-world weapon prototypes.