

Space Cats Saga+
Mod for Doom II: Hell on Earth (1994) | Category: Total Conversion
Author: DerTimmy | Curator:
Modbadger
Mod for Doom II: Hell on Earth (1994) | Category: Total Conversion
Author: DerTimmy | Curator:
Modbadger
Space Cats Saga+ is a massive mod for Doom II where you play as Starborn combat catgirls, fighting demons across 45 maps. New weapons, custom monsters, superbosses, multiple campaigns, and high compatibility with megawads allow you to fully enjoy this project.
Localizations:

Localizations:
The mod is localized into 1 language
(You don’t need to download anything extra to play in these languages)
Space Cats Saga+ transforms the classic shooter into a dynamic sci-fi adventure starring the Starborn alien catgirls.
The mod offers 5 playable classes and completely new high-tech weapons designed for aggressive, fast-paced combat. Players face unique enemies—the Beasts of Tangraan—as well as two challenging superbosses with multi-phase battles.

A total of 4 campaigns are available:
Demonic Vessel (Chapter 1) — an introductory 10-map chapter introducing the mechanics
Macrocosm (Chapter 2) — a massive slaughter episode with 18 maps
Battle for Tangraan (Chapter 2.5) — three very large maps featuring new enemies and bosses
Queen's Gambit — a separate campaign playing as Sill, focused on weapons and fast-paced action
The mod includes 45 maps total, designed both for starting fresh from any chapter and for continuous sequential playthrough. Levels are packed with secrets, additional content, and collectible Space Cats artwork.
Technically, the mod is executed as a full standalone modification:
Custom HUD and crosshairs
Gallery with illustrations and information
Optional monster replacer
Support for Doom2.wad and Freedoom
High compatibility with most megawads and addons
Space Cats Saga+ emphasizes pure, intense action without slowdown elements, offering players spectacular arena battles and tactical variety. This is one of those mods that feels like a separate game within Doom.
How to install a mod Space Cats Saga+
To run the mod, you will need the GZDoom engine and doom.wad, doom2.wad, or one of the FreeDoom IWADs
Make sure that doom.wad / doom2.wad or freedoom1.wad / freedoom2.wad is located in the GZDoom folder
Move the mod's .pk3 file to the GZDoom folder
Drag and drop the .pk3 file onto gzdoom.exe
Play!
You can also create a Launcher.bat. This is useful for launching more complex mod builds where the loading order of mods is important, or to launch the game via a shortcut.
How to create a launcher for running mods based on GZDoom
Create a text file in the GZDoom folder, you can name it Launcher. The text can look like this, depending on which files you're using:
gzdoom.exe -iwad freedoom2.wad -file "brutalv22test4.pk3"-iwad must always be first, and the number of files after -file can be unlimited, just write them in quotes separated by spaces, like this:
gzdoom.exe -iwad doom2.wad -file "addon1.pk3" "addon2.pk3" "addon3.pk3" "addon4.pk3"Change its format from .txt to .bat by simply renaming it. Now you can launch your builds with a double-click on this launcher.



