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TERMINATOR DOOM

Mod for Doom II: Hell on Earth (1994) | Category: Gameplay

Author: terminator80091 | Curator: User AvatarModbadger

Mod for Doom II: Hell on Earth (1994) | Category: Gameplay

Author: terminator80091 | Curator: User AvatarModbadger

TERMINATOR DOOM is a gameplay mod for Doom that lets you play as the T-800 Terminator: an unstoppable killing machine with weapons from the Terminator film series, enhanced melee combat, vision modes, and the ability to deliver iconic quotes right during battle.

Uploaded29.01.2026 18:53
VersionLatest
Size33.27 MB
Views0
Downloads0

Localizations:

English

The mod is localized into 1 language

(You don’t need to download anything extra to play in these languages)

TERMINATOR DOOM emphasizes the feeling of power and relentlessness of the character, combining classic Doom gameplay with elements inspired by the Terminator films.

Features

  • Weapons from the Terminator films (Winchester, SPAS-12, and Uzi 9mm)

  • Ability to switch between vision modes

  • The player has significantly enhanced melee combat — can kill weak enemies with one hit

  • Some weapons, such as shotguns and automatic weapons, require reloading

  • During battle you can spam iconic quotes from the Terminator films by pressing the Taunt key (can be configured in the menu)

  • Compatible with many monster mods and maps — it all depends on which mods you use it with. Works well with Doom mods like The Hotel: Lost Contact, AfterDoom, and others

  • Phase plasma 40-watt rifle available

  • Some weapon types have been removed, such as the axe

How to install a mod TERMINATOR DOOM

To run the mod, you will need the GZDoom engine and doom.wad, doom2.wad, or one of the FreeDoom IWADs

  1. Make sure that doom.wad / doom2.wad or freedoom1.wad / freedoom2.wad is located in the GZDoom folder

  2. Move the mod's .pk3 file to the GZDoom folder

  3. Drag and drop the .pk3 file onto gzdoom.exe

  4. Play!

You can also create a Launcher.bat. This is useful for launching more complex mod builds where the loading order of mods is important, or to launch the game via a shortcut.

How to create a launcher for running mods based on GZDoom

Create a text file in the GZDoom folder, you can name it Launcher. The text can look like this, depending on which files you're using:

gzdoom.exe -iwad freedoom2.wad -file "brutalv22test4.pk3"

-iwad must always be first, and the number of files after -file can be unlimited, just write them in quotes separated by spaces, like this:

gzdoom.exe -iwad doom2.wad -file "addon1.pk3" "addon2.pk3" "addon3.pk3" "addon4.pk3"

Change its format from .txt to .bat by simply renaming it. Now you can launch your builds with a double-click on this launcher.