Dark gothic castle interior in Doom II mod World of DOOM

Recommended Files

Quake "Epsilon" Build + More DimensionsQuake (1996)
More Dimensions is a level compilation based on the Arcane Dimensions mod, running on Quakespasm-Spiked. It includes AD 1.8 maps incompatible with DarkPlaces, as well as unofficial levels, HD textures, and a unique soundtrack for each level.

Total Chaos - Directors CutDoom II: Hell on Earth (1994)
Total Chaos — a standalone total conversion based on GZDoom, but essentially representing a full-fledged survival horror game that barely resembles classic Doom. The action takes place on the remote island of Fort Oasis - an abandoned industrial mining settlement whose inhabitants vanished without a trace one day.

Edge of DarknessHalf-Life (1998)
Edge of Darkness is a single-player mod for Half-Life where Gordon Freeman is sent by the A.C.I.B. organization to a secret mountain base to stop a new threat. The mod combines dynamic combat, atmospheric locations, and cinematic events.

UC HudFlatOut 2 (2006)
UC Hud is a mod for FlatOut 2 that replaces the game's default interface with a UI styled after FlatOut: Ultimate Carnage. In addition to the updated visuals, it adds persistent lap time display throughout the entire race, rather than only near the start/finish line.

FlatOut: Ultimate Carnage Ultrawide SupportFlatOut: Ultimate Carnage (2008)
FlatOut: Ultimate Carnage Ultrawide Support is a plugin that adds support for 21:9 and higher aspect ratios in FlatOut: Ultimate Carnage.

Single Race Options for Selo's Car PackFlatOut 2 (2006)
Single Race Options for Selo's Car Pack — an addon for the Selo's Car Pack mod with extended single race settings: number of laps, damage and visual damage levels, car upgrades, toggling nitro and ragdoll physics, as well as bot customization.

C&C World War IICommand & Conquer: Generals (2003)
C&C World War II is a total conversion for Generals Zero Hour, transporting the game to World War II. The mod features 4 factions with three specializations each, a unique vehicle development system by years, new maps, voice acting and sounds, improved AI, and a deep focus on tactics and combat logistics.