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Heroes 4 Enhancement Mod

Mod for Heroes of Might and Magic IV (2002) | Category: Overhauls

Author: Albyx | Curator: Modbadger

Mod for Heroes of Might and Magic IV (2002) | Category: Overhauls

Author: Albyx | Curator: Modbadger

Heroes 4 Enhancement Mod (H4EM) — a major mod for Heroes of Might and Magic IV that develops the original ideas and mechanics of the game, adding new features without losing the atmosphere of the original. It includes balance improvements, AI enhancements, new buildings and creature abilities, as well as a deep mod customization system.

Uploaded22.12.2025 17:26
Version1.2.1m
Size181.98 MB
Views1
Downloads0

Localizations:

English

The mod is localized into 1 language

(You don’t need to download anything extra to play in these languages)

Heroes 4 Enhancement Mod carefully improves Heroes 4 without turning the game into something completely new. In addition to adding new buildings, the mod allows customizing their sprites. Everything is configurable, so if you don't like a certain change, you can disable it. The mod also adds gargantuans to the creature portal, but the main change affecting gameplay is increasing the map movement speed for all slow creatures, so now there's a reason to use ballistas. There are also convenient plugins that show the creature turn order. The mod is compatible with Equilibris.

H4EM is more focused on PvE, but also includes some changes from Equilibris, such as mass spells for spellcaster creatures.

Features

  • Town conversion by heroes with Grandmaster skill.

  • New buildings for Might, Nature, Chaos, Order, and Death.

  • New creature abilities.

  • Some reworks of advanced classes, such as Warlord, Guildmaster, etc.

  • Artificial intelligence improvements.

  • Plugin manager and editable mod parameters file

  • And much more!

Configuration

Heroes 4 Enhancement Mod runs on the latest version of H4 Modding System (H4MS) by RoseKavalier, which allows running the desired plugins and mods through a single executable file. Thanks to this, all mods using H4MS can be placed in one folder and freely combined when launching the game.

An additional level of flexible customization is provided within H4EM itself. The player can independently determine which changes will be active by editing the "Plugins/H4EM/h4em_options.json" file with key parameters directly affecting game mechanics.

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