Sid Meier's Civilization (MS-DOS GAME) - Trailer (1991)
Recommended Files

Codename: LoopHalf-Life (1998)
A fan-made project reimagining the classic game Half-Life as a twin-stick shooter built on the Unity engine. The game offers a fresh take on Gordon Freeman's adventure in Black Mesa, introducing new elements such as enemies, weapons, support for custom campaigns, and more.

Tiberian Sun ClientCommand & Conquer: Tiberian Sun (1999)
Tiberian Sun Client is a standalone version of Tiberian Sun that fixes all known game bugs and adds new features: convenient file structure for modding, extended game options, preset starting positions and teams. The client preserves the original gameplay while improving stability and game convenience.

Diablo I HD Mod (Belzebub)Diablo (1996)
Diablo I HD Mod (Belzebub) is a large-scale mod for the original Diablo that adds HD resolution support, new character classes, restored quests, an improved interface, and numerous gameplay enhancements.

Tiberian War: WarZoneCommand & Conquer: Tiberian Sun (1999)
Tiberian War: WarZone is a mod for Tiberian Sun that significantly updates the original game, improving graphics, mechanics, and atmosphere, drawing inspiration from 80s films such as Aliens, Terminator, and Blade Runner.

RebellionHalf-Life (1998)
Rebellion continues the story of Vengeance: after a fierce battle with Gargantua, you are left without weapons and seriously injured. Chaos surrounds you, enemies give you no time to recover, and your only goal ahead is to find the radio transmitter and take revenge on G-Man. The mod offers 47 new maps, new weapons, and sounds.

Brutal Half-Life 25th Anniversary PatchHalf-Life (1998)
Patch for the Brutal Half-Life mod that adds a new menu, font, and loading screen, now in HD quality, featuring an animated logo and more.

Half-Life: RandomizerHalf-Life (1998)
A mod that randomizes almost everything in Half-Life, making each playthrough unique. Instead of the familiar crowbar, you might get a Hivehand, and a harmless headcrab could become a deadly enemy. Anything is possible - no matter how many times you return, you'll never predict what's around the corner.