Background image from the game The Elder Scrolls II: Daggerfall (1996)
Game logo of The Elder Scrolls II: Daggerfall (1996)

The Elder Scrolls II: Daggerfall was released in 1996 and became a real leap forward compared to The Elder Scrolls: Arena. While the first game already offered a huge world and freedom of action, here Bethesda focused on realism and scale: thousands of dungeons, hundreds of cities and villages, a deep dialogue and reputation system, the ability to join different factions and create your own spells.

Compared to Arena, the game feels more mature and complex. It implements not only combat and exploration, but also political intrigue, dialogue choices, and the influence of reputation on NPC attitudes. The player gets more freedom in who to be and how to develop — from warrior or mage to vampire or werewolf.

Players and critics received the game with admiration: it was called one of the most ambitious RPGs of the 90s. The freedom, non-linearity, and rich role-playing tools were impressive, and the very idea that you could live in a huge virtual world with almost no limitations seemed revolutionary.

However, the release was marred by numerous bugs and technical problems. Many complained that Bethesda's ambitious vision proved too big for the technology of the time. Nevertheless, it was Daggerfall that became a cult milestone, securing the series' status as the freest and most ambitious role-playing saga of its time.

Recommended Files

FlatOut: Ultimate Carnage Bouncy Mod
Mod

FlatOut: Ultimate Carnage Bouncy Mod
FlatOut: Ultimate Carnage (2008)

Gameplay

Author:

Chloe

FlatOut: Ultimate Carnage Bouncy Mod is a plugin for FlatOut: Ultimate Carnage that makes all physical objects and opponents bouncy on impact.

C&C World War II
Mod

C&C World War II
Command & Conquer: Generals (2003)

Total Conversion

Author:

WhenTheyCry

C&C World War II is a total conversion for Generals Zero Hour, transporting the game to World War II. The mod features 4 factions with three specializations each, a unique vehicle development system by years, new maps, voice acting and sounds, improved AI, and a deep focus on tactics and combat logistics.

The Trap
Mod

The Trap
Half-Life (1998)

Custom Campaign

Author:

thetrap

The Trap is a mod for Half-Life where you navigate through a series of dexterity and puzzle challenges in a fictional facility. The mod combines puzzles and adventures, opening new sections through portals and hidden passages, offering alternative paths for completion.

Sven Co-op
Mod

Sven Co-op
Half-Life (1998)

Total Conversion

Author:

Sven Co-op team

Sven Co-op is a cooperative mod for Half-Life where players team up to complete the campaign and custom maps together, featuring improved AI and new gameplay features.

Command and Conquer: Condition Zero
Mod

Command and Conquer: Condition Zero
Command & Conquer: Generals (2003)

Total Conversion

Author:

NLS - No Life Studios

Command & Conquer: Condition Zero is a massive mod for Generals Zero Hour, inspired by the ideas of Generals: Generation X and Command & Conquer: Untitled, which combines the best elements of these projects and adds numerous original ideas.

Player Characters Improved
Mod

Player Characters Improved
Vampire: The Masquerade - Bloodlines (2004)

Models and textures

Author:

Tahril

Player Characters Improved is a mod for Vampire: The Masquerade – Bloodlines that significantly improves the quality of player character face and body textures.

Selo's Car Pack
Mod

Selo's Car Pack
FlatOut 2 (2006)

Total overhauls

Author:

selo920

Selo's Car Pack is a mod for FlatOut 2 that adds dozens of brand-new original cars, as well as vehicles from FlatOut 1 and Ultimate Carnage. Along with them, the game receives new unique tracks and tracks from the first game. All of this is available in both single-player races and multiplayer.