


Unreal
- Release Date:1998
- Genres:FPS
- Developer:Epic MegaGames
- Publisher:GT Interactive
- Platforms:PC, macOS
- Series:Unreal
Unreal is a futuristic first-person shooter released in 1998 by Epic MegaGames studio. The game immediately attracted attention with its atmosphere, detailed levels, and advanced graphics for its time, implemented on Unreal Engine 1.
The player found themselves on the mysterious planet Na Pali, where they explored ancient ruins, battled alien creatures, and gradually uncovered the mystery of the hostile Skaarj race. Even at launch, the game stood out from competitors with its unique artistic style and deep world.
The story campaign combined elements of science fiction and horror, forcing the player to explore a world full of traps, secrets, and dangerous enemies. Unreal offered an unusual combination for that time of open spaces and enclosed locations, where each level had its own atmosphere and puzzles. Besides combat, the player actively interacted with the environment, solved puzzles, and collected useful items, which made the gameplay more diverse.
Multiplayer also left a notable mark in the history of the genre. Although the main focus was on the single-player campaign, network battles on Unreal maps were popular among fans, especially with the emergence of modifications and new maps created by the community. It was thanks to this that the game gained a long life: even years after release, the community actively supported the project through mods, patches, and new maps.
Today, Unreal is perceived as a classic of the FPS genre. Its artistic style, innovations in lighting and level design influenced many subsequent games.
References
Recommended Files

Rise of the Reds (ROTR) - Falcon Rising PatchCommand & Conquer: Generals (2003)
Rise of the Reds (ROTR) - Falcon Rising Patch is an addon for ROTR that improves gameplay, balance and interface, updates unit models, increases the amount of buildable vehicles and adds new special units, drones and map objects.

C&C: MashupCommand & Conquer: Yuri's Revenge (2001)
C&C: Mashup — a mod for Yuri's Revenge based on C&C Rewire. It combines elements from Tiberian Sun and Yuri's Revenge, adding the GDI and NOD factions. The mod focuses on multiplayer and single-player skirmishes, offering over 40 different game modes and around 20 new maps.

Command and Conquer: Condition ZeroCommand & Conquer: Generals (2003)
Command & Conquer: Condition Zero is a massive mod for Generals Zero Hour, inspired by the ideas of Generals: Generation X and Command & Conquer: Untitled, which combines the best elements of these projects and adds numerous original ideas.

VTMB HD OverhaulVampire: The Masquerade - Bloodlines (2004)
VTMB HD Overhaul is a graphics mod for Vampire: The Masquerade – Bloodlines by Omri Koresh that updates the game's visuals: adds HD textures, improves lighting and interface. Compatible with Unofficial Patch, includes new music and makes Los Angeles brighter and more detailed while preserving the original atmosphere.

C&C Generals Version 2.0Command & Conquer: Generals (2003)
C&C Generals Version 2.0 is a mod for Generals Zero Hour, designed solely to enhance the game's visual component and some quality of life improvements.

Half-Life Alpha in GOLDSrcHalf-Life (1998)
A fan-made port of the early alpha version of Half-Life to the classic GoldSrc engine, featuring updated maps and content.

Half-Life: ExtendedHalf-Life (1998)
Half-Life: Extended is a large mod for Half-Life that expands the original campaign by combining content from Blue Shift and Opposing Force, adding new levels, reworking NPCs and maps, and increasing world detail. The campaign has become larger and more varied, making Half-Life: Extended feel like an almost entirely new game.