Strategic base defense with advanced buildings in Command & Conquer mod

Recommended Files

CS DarkstarHalf-Life (1998)
CS Darkstar is an alternative version of the original USS Darkstar mod with weapons from Counter-Strike.

Survive in Catacombs: RelitHalf-Life (1998)
Survive in Catacombs: Relit is an improved version of both parts of the Survive in Catacombs mod, which includes updated lighting, English subtitles, new weapon and monster models, as well as balance improvements.

Project AlphaCommand & Conquer: Yuri's Revenge (2001)
Project Alpha is a total conversion of Red Alert 2 Yuri's Revenge, moving the action to 2030 and adding new factions with unique units and buildings. The mod completely overhauls balance, graphics, interface, AI, sounds, and music, turning the game into a massive apocalyptic confrontation.

Bloodlines: AntitribuVampire: The Masquerade - Bloodlines (2004)
Bloodlines: Antitribu is a mod for Vampire: The Masquerade – Bloodlines that makes the game darker and deeper. It adds new clans, disciplines, locations, and quests, changes the balance and combat system. The mod completely reimagines the original while preserving the atmosphere of the vampire world and enhancing the sense of danger and survival.

Project PhantomCommand & Conquer: Yuri's Revenge (2001)
Project Phantom is a total conversion mod for Yuri's Revenge set in its own alternative universe. The mod adds new factions, unique technologies, revamped combat systems, and an original storyline in a world after a global cataclysm.

WT Detail TexturesHalf-Life (1998)
WT Detail Textures — a texture pack for the Half-Life: WANTED! mod, including works by different authors. It contains new textures for all story missions and standard multiplayer maps.

Fading DuskCommand & Conquer: Tiberian Sun (1999)
Fading Dusk is a mod for Tiberian Sun set one year after CABAL's defeat. Unlike the official Tiberium Wars storyline, the mod tells its own narrative, preserving the atmosphere of Tiberian Sun's grim world while expanding it with new ideas, missions, and factions.