First-person view riding motorcycle in Ashes 2063 mod for Doom II

Recommended Files

Stronghold Europe HDStronghold: Crusader (2002)
A mod for Stronghold Crusader that reimagines the game in the style of Stronghold 1. Say goodbye to deserts and Arabian lords — now you’ll explore lush green landscapes, birch trees, wolves, and familiar European rulers. Features updated textures, a redesigned interface, and immersive medieval music.

DiffusionHalf-Life (1998)
Diffusion is a large-scale total conversion of Half-Life on the Xash3D FWGS engine, which creates its own world unrelated to the original game. The mod impresses with a large amount of weapons, modern graphics and effects, as well as engaging puzzles and atmosphere.

DEAD HUNGERDoom II: Hell on Earth (1994)
DEAD HUNGER is an atmospheric total conversion of Doom with a zombie apocalypse theme, featuring abundant gore and body dismemberment.

Project OsirisDoom II: Hell on Earth (1994)
Project Osiris - a remake of Alien Breed 3D from Amiga on GZDoom. All 16 maps adapted, updated graphics and effects, redesigned HUD, recreated enemies and 5 original guns, knife added. New soundtrack with 17 tracks, additional items and three difficulty levels. Amiga classic in modern form.

REKKRDoom (1993)
REKKR is a total conversion for Doom set in a Scandinavian-Celtic fantasy theme. You play as a warrior who has returned home only to find his homeland ravaged by monsters. 27 maps, bonus episodes, completely new weapons, monsters, graphics, music, and sounds.

Rise of the Reds: Babushka's RevengeCommand & Conquer: Generals (2003)
Rise of the Reds: Babushka's Revenge is a patch for the ROTR mod that makes the game more balanced and adds many new units and abilities, making the game more similar to classic Zero Hour.

Operation: FirestormCommand & Conquer: Generals (2003)
Operation: Firestorm is one of the largest and most impressive mods for Generals Zero Hour. It significantly expands the game: adding 8 unique generals with their own ability trees, new units, buildings and superweapons, improving graphics, interface and sound, as well as expanding the tech tree.