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Fate: Total Conversion for Doom

Mod for Doom II: Hell on Earth (1994) | Category: Total Conversion

Author: Hyperstyle | Curator: User AvatarModbadger

Mod for Doom II: Hell on Earth (1994) | Category: Total Conversion

Author: Hyperstyle | Curator: User AvatarModbadger

Fate is a total conversion for Doom that recreates the unreleased 1996 Build Engine game of the same name. It offers 2 full chapters (19 levels), a faithfully recreated classic demo (4 levels), a unique health system, composite weapons with alternate fire modes, and secret levels.

Uploaded08.07.2026 21:15
Version2.1
Size16.37 MB
Views10
Downloads0

Localizations:

English

The mod is localized into 1 language

(You don’t need to download anything extra to play in these languages)

Installation Instructions mod Fate: Total Conversion for Doom

To run the mod, you will need the GZDoom engine and doom.wad, doom2.wad, or one of the FreeDoom IWADs

  1. Make sure that doom.wad / doom2.wad or freedoom1.wad / freedoom2.wad is located in the GZDoom folder

  2. Move the mod's .ipk3 file to the GZDoom folder

  3. Drag and drop the .ipk3 file onto gzdoom.exe

  4. Play!

Note: if you get this error when launching Fate, simply change the file extension of FATEDOOM.ipk3 to FATEDOOM.zip and try dragging the mod file onto gzdoom.exe again.

Execution could not continue. 
Script error, "FATEDOOM.ipk3:cvarinfo.txt" line 1: 
var 'cl_spriteshadowdistance' already exists