Intense jail combat in Doom II with Voxel Doom II mod visuals

Recommended Files

Heroes of Might and Magic III: In the Wake of GodsHeroes of Might and Magic III (1999)
Heroes of Might and Magic III: In the Wake of Gods is a major fan-made mod that significantly expands HoMM3. It introduces new hero specializations, city destruction and reconstruction, level 8 creatures, emissaries, commanders with unique abilities, new artifacts, map objects, and additional tactical combat options.

FlatOut UC Most Wanted PhysicsFlatOut: Ultimate Carnage (2008)
FlatOut UC Most Wanted Physics is a mod for Ultimate Carnage that makes the car handling model identical to NFS Most Wanted, while leaving FlatOut UC's collision physics untouched.

Command and Conquer: Condition ZeroCommand & Conquer: Generals (2003)
Command & Conquer: Condition Zero is a massive mod for Generals Zero Hour, inspired by the ideas of Generals: Generation X and Command & Conquer: Untitled, which combines the best elements of these projects and adds numerous original ideas.

Heart Of Evil Napalm EditionHalf-Life (1998)
Heart of Evil: Napalm Edition is a remake of the original game Heart of Evil. This single-player mod was truly captivating and offered players something new - a Half-Life mod that accurately and meticulously conveyed the American experience in Vietnam, down to the smallest details such as the shoelaces on the zombies' boots.

Heroes Chronicles - Fully Compability HDmodHeroes of Might and Magic III (1999)
Heroes Chronicles - Fully Compability HDmod is a mod that combines all Heroes Chronicles chapters together, and also supplements them with a new fan-created chapter - Glory of War.

FlatOut 2 Colored Player ListFlatOut 2 (2006)
FlatOut 2 Colored Player List — a small mod that displays the number of lives of all players on the track in the left side menu, which is opened by pressing the L button.

NProject ModCommand & Conquer: Generals (2003)
NProject Mod — a carefully enhanced version of Zero Hour that fixes almost all original bugs, improves balance, AI and optimization. The mod features a playable Boss General, adds new units, buildings, upgrades and maps, while preserving Zero Hour's signature style.