Версия 1.12 от
This update has the following changes:
Added original versions 1.20
Fixed a bug where random encounters happened way too often
Fixed an issue with render index managing
If an item has a recharge price it is now used at the enchanter
Fixed and improved the custom outro
Updated credits and the text now scrolls much smoother
The original version 1.20 has itself the following bugfixes
Fixes in the Antique Area
The exit to the mines is now marked on the dungeon map
When exiting to the mines, the spawn direction is now correct
Fixed missing elevator platforms when going down and up again
In last room with the nav stone chests, when failing lockpicking, enemies spawn and a message shows. When doing it again while the enemies are still around, the event is not happening again until they are dead.
When crafting nav stones and opening the machine with the crafted stones but leaving it without taking the stone, it won’t be destroyed anymore. So you can pick it up later.
Nera’s ring is no longer destroyed if you give it to Bralum instead of showing it only
Some minor german text fixes:
Name of search trainer in gnome mine
Default welcome message for search trainers
Lady Heidi fairy response
Fast travel point name in S’Angrila
Second welcome text of Lebab
Look-at text of Nagier
Random-valued rewards (e.g. wishing well attribute increases) will now be in the range 1 to max value instead of 0 to max value minus 1. So they work similar to potion effects (e.g. a strength potion) which use the same logic.









