Car selection screen showing stats for the CTR race class vehicle in ZPatch FO2 – FlatOut 2

Recommended Files

Generals 2: Revolution ProjectCommand & Conquer: Generals (2003)
Generals 2: Revolution Project is a mod for Generals Zero Hour based on the modern Russian-Ukrainian war, which adds a number of new factions to the game: Ukraine, Russia, France, Germany and updates the USA and GLA. The project also stands out with impressive graphics and detailed models, squeezing every possibility out of the game engine.

Duke Nukem Forever 2013Duke Nukem 3D (1996)
Duke Nukem Forever 2013 is a fan-made mod for Duke Nukem 3D that recreates the ideas from the 2001 trailer. It features 5 levels, new locations ranging from neon Las Vegas to the Hoover Dam, new enemies, and spectacular scenes like a motorcycle and donkey ride, capturing the spirit of "that" Duke we waited 12 years for.

Halo: Doom EvolvedDoom II: Hell on Earth (1994)
Halo: Doom Evolved is a large-scale mod for GZDoom that brings the Halo universe into Doom. Expect over 54 weapon types with realistic animations and alternate fire modes, 3 unique Spartan classes each with their own movement mechanics (from bunny hopping to grappling hooks), and 8 flexible arsenal customization modes.

Stronghold "Duc" EditionStronghold: Crusader (2002)
Stronghold "Duc" Edition is a total conversion of Stronghold: Crusader HD, adding new AI lords, music, voice lines, scenes, a redesigned interface, and improved balance.

Half-Life: DecayHalf-Life (1998)
Half-Life Decay is an updated version of the mod that ports the cooperative expansion Half-Life: Decay, originally released only on PlayStation 2, to PC. It fixes bugs and improves visual and sound effects. The mod allows you to play through the entire campaign in its original form, solo or in co-op.

Imperial ModStronghold (2001)
Imperial Mod is a mod that adds a new campaign with its own storyline to Stronghold.

They Hunger - RemodHalf-Life (1998)
HD texture pack for the They Hunger mod. It updates character models, including zombies and NPCs, replacing them with highly detailed ones, improves the appearance of environments and interiors, and optimizes the visual style while preserving the original game's atmosphere.