Racing Initiation Cup Track Selection in FlatOut 1 Chloe Collection Mod

Recommended Files

Total DestructionCommand & Conquer: Red Alert 2 (2000)
Total Destruction is one of the oldest mods for Red Alert 2 (started in 2002). Adds more starting money, hundreds of units and buildings, expanded settings, more units at the start of the game, and disables building destruction for 30 seconds.

Rise of the RedsCommand & Conquer: Generals (2003)
Rise of the Reds is one of the most extensive and well-known mods for C&C: Generals Zero Hour, which adds two new factions and updates existing ones, introduces modern and near-future technology, new abilities and technologies, improved AI, as well as new maps for skirmishes and multiplayer.

Modern WarfareCommand & Conquer: Generals (2003)
Modern Warfare is a mod for Generals Zero Hour that improves graphics, adds naval warfare, and makes models and weapons more realistic.

Half-Life InvasionHalf-Life (1998)
Half-Life: Invasion is a Half-Life mod that continues the story immediately after the events of Half-Life. The player finds themselves in the secret Black Mesa laboratory, saved by a space probe, and faces an invasion of well-prepared soldiers. You will explore new areas of the laboratory, gradually uncovering government schemes and secrets.

ZMenu FlatOut UC + Chaos ModFlatOut: Ultimate Carnage (2008)
ZMenu FlatOut UC + Chaos Mod is a powerful in-game trainer for FlatOut: Ultimate Carnage, offering over 200 effects including mouse camera control, car texture changes, teleportation, gravity manipulation, physics modification, and much more.

FlatOut: Ultimate Carnage No WallridingFlatOut: Ultimate Carnage (2008)
FlatOut: Ultimate Carnage No Wallriding is a plugin that makes the game’s physics more challenging and realistic, almost completely eliminating the ability to ride along walls in FlatOut: Ultimate Carnage.

Tiberian Sun RemasteredCommand & Conquer: Tiberian Sun (1999)
Tiberian Sun Remastered is a mod for Tiberian Sun aimed at improving graphics, sound, gameplay, and fixing unfinished elements of the game. Its goal is to make the game more atmospheric and engaging, as well as bring the appearance of units closer to how they are shown in cutscenes and on icons.