Half-Life Blue Shift: MMod entrance to Black Mesa East personnel area

Recommended Files

Diablo TchernobogDiablo (1996)
Diablo Tchernobog is a fan-made overhaul of the original Diablo that not only improves the graphics but also restores cut content familiar to many from Diablo II. The game adds "yellow" gems, new items, belts, a crafting system, new quests, a personal stash, town teleportation, elite bosses, quick weapon switching, and much more.

Hazardous-Course 2: hc2b3b map bug fixHalf-Life (1998)
A patch that fixes the bug on the hc2b3b map related to 4 platforms in the Hazardous-Course 2 mod.

FlatOut 2 In-Game DB EditorFlatOut 2 (2006)
FlatOut 2 In-Game DB Editor - a plugin that allows you to modify the game database in FlatOut 2 in real time.

The Elder Scrolls II: Daggerfall UnityThe Elder Scrolls II: Daggerfall (1996)
The Elder Scrolls II: Daggerfall Unity is an unofficial remake/port of The Elder Scrolls II: Daggerfall on the Unity engine, which makes the game compatible with modern systems and hardware, fixes old bugs, improves graphics, adds convenient features, support for high-resolution screens, mods, and localizations.

HL4K: RT ReloadedHalf-Life (1998)
HL4K: RT Reloaded is a 4K texture pack for the XashRT engine (Xash3D branch with tracing support) that replaces the original Half-Life textures with highly detailed 4K versions and adds real-time ray tracing: dynamic lighting, reflections and shadows, while preserving the atmosphere and gameplay of the classic game.

Life's EndHalf-Life (1998)
Life's End is a large-scale fan campaign for Half-Life that immediately stands out with its unusual approach to storytelling. Unlike most other projects, the focus here is not only on shootouts and familiar elements from the original, but also on absurdity, irony, and unexpected plot twists.

Renegade X: FirestormCommand & Conquer: Tiberian Sun (1999)
Renegade X: Firestorm is a tactical shooter based on Tiberian Sun, where GDI and Nod fight for control over Tiberium zones. Players can expect large maps, vehicles from the Second Tiberium War, mobile bases, capture of key points, and dynamic battles with strategic elements.