Atmospheric interior scene from Half-Life mod The Last Goodbye

Recommended Files

Afraid of Monsters: Dark Assistance BetaHalf-Life (1998)
Afraid of Monsters: Dark Assistance is a cooperative version of the cult horror mod for Half-Life. You play as drug addict David Leatherhoff, who battles hallucinations and monsters in his own distorted mind. The mod offers both cooperative and single-player gameplay, improved graphics, new weapons, and redesigned maps.

They Hunger: RebuildHalf-Life (1998)
They Hunger: Rebuild is a mod aimed at completely rebuilding the original They Hunger, gradually expanding old locations and adding new content.

FO2 Fixed Shaders For AMDFlatOut 2 (2006)
FO2 Fixed Shaders For AMD — a patch for FlatOut 2 that fixes an old issue on AMD graphics cards: a visible seam line of cube maps was noticeable in reflections on car bodies and windows.

Project SurvivalDoom II: Hell on Earth (1994)
Project Survival is a heavily reworked version of the Project Brutality mod for Doom, focused on survival and horror, featuring new and redesigned weapons, new animations, enemies, improved AI, and strict resource management.

The AMC SquadBlood (1997)
The AMC Squad is a large-scale story-driven FPS built on the Build engine, blending retro shooter gameplay with modern mechanics. It features multiple episodes, dozens of levels and playable characters with unique weapons, a base with research and upgrade systems, and a wild mix of themes — from zombies and demons to outer space and time travel.

The AMC SquadDuke Nukem 3D (1996)
The AMC Squad is a large-scale story-driven FPS built on the Build engine, blending retro shooter gameplay with modern mechanics. It features multiple episodes, dozens of levels and playable characters with unique weapons, a base with research and upgrade systems, and a wild mix of themes — from zombies and demons to outer space and time travel.

Heroes 4 Enhancement ModHeroes of Might and Magic IV (2002)
Heroes 4 Enhancement Mod (H4EM) — a major mod for Heroes of Might and Magic IV that develops the original ideas and mechanics of the game, adding new features without losing the atmosphere of the original. It includes balance improvements, AI enhancements, new buildings and creature abilities, as well as a deep mod customization system.