

Stronghold
- Release Date:2001
- Genres:RTS, City Builder, Economic Simulators
- Developer:Firefly Studios
- Publisher:Take-Two Interactive
- Platforms:PC, macOS
- Series:Stronghold
Stronghold is a legendary real-time strategy game with city-building elements, released in 2001 by FireFly Studios. It was one of the first RTS games to focus not only on combat but also on economy, castle construction, and managing subjects in a medieval setting.
In Stronghold, the player had to build and defend their own castle, manage food and resource production, maintain the happiness of the population, form an army, and fight enemies. The game offered several modes: a military campaign with a storyline about a rebellion against cruel lords, economic scenarios, and free building. Its uniqueness lay in the detailed simulation of castle life - from mills and bakeries to dungeons and breweries.
Stronghold stood out for its atmosphere, deep mechanics, and unique mix of genres. Villagers commented on everything happening, and sieges with catapults, ladders, and flaming arrows became a hallmark of the series.
The modding scene for Stronghold began to grow thanks to the built-in map editor. Players created custom missions, scenarios, and even full campaigns. Later, fan-made mods appeared that adjusted balance, added new buildings and textures. The game is still actively supported by the community.
Today, Stronghold is not just a strategy game, but the foundation of an entire subgenre of "castle RTS". It continues to inspire generations of players and developers.
References
Recommended Files

Half-Life: The Legacy CollectionHalf-Life (1998)
Half-Life: The Legacy Collection is a project to "restore" classic Half-Life releases and add-ons, bringing back a number of original effects, menus and settings in the spirit of the 1999-2001 editions.

Scorched EarthCommand & Conquer: Red Alert 2 (2000)
Scorched Earth is a large-scale overhaul of Red Alert 2 that preserves the canon while making factions more unique, adding new units, and improving balance. The AI has become extremely tough, and weapons more deadly. New maps, objects, and terrain elements have also been added.

The Last GoodbyeHalf-Life (1998)
The Last Goodbye — A large-scale and atmospheric total conversion for Half-Life, where the player explores dangerous districts of the city of Prava, encountering colorful villains, from the cunning Mercutio to the formidable yet stylish crime boss Franz Jaeger, as well as various giant monsters.

C&C Generals: Visual Reality ModCommand & Conquer: Generals (2003)
C&C: VRM — a mod for Generals Zero Hour that replaces all fictional units, buildings, icons, sounds, and effects from Zero Hour with their most realistic real-world counterparts, while maintaining the original game balance. The goal is to completely overhaul the game's visual aspect without changing the gameplay.

REBELLION: BrutalizedHalf-Life (1998)
REBELLION: Brutalized - an adaptation of the Rebellion mod for Brutal Half-Life. The game features some weapons and items from Brutal Half-Life, as well as soldiers armed with M4A1, M249, and sniper rifles.

ForkserfThe Settlers (1993)
Forkserf is a fork of the Freeserf project, recreating the engine of the first The Settlers I (Serf City). It features advanced AI for opponents, a map generator, atmospheric sounds, auto-saving, bug fixes, and much more.

