HD Mod for American McGee's Alice with Enhanced Character Textures

Recommended Files

Zero Hour RebornCommand & Conquer: Generals (2003)
Zero Hour Reborn is a mod for C&C Generals Zero Hour that adds many new generals, dozens of new units and special abilities, overhauls old factions and abilities, introduces new types of superweapons, adds maps, and generally makes battles more large-scale and fiercer.

Hazardous-Course 2Half-Life (1998)
Hazardous-Course 2 is a parody mod for Half-Life that intentionally extends and complicates the original training course. Instead of the standard player training, the mod offers dangerous trials, puzzles, and platforming sections that require precision and attention.

ViniferaCommand & Conquer: Tiberian Sun (1999)
Vinifera is a project designed to improve the C&C: Tiberian Sun engine. It adds sidebar interface tabs, production queues for shipyards, support for new types of tiberium, aircraft carriers and missile carriers, enhanced queue mechanics, improved unit selection, new animations and much more.

Tiberium ResurrectionCommand & Conquer: Tiberian Sun (1999)
Tiberium Resurrection is a total conversion for Tiberian Sun that adds a new campaign about the struggle for control over the Mutants, accompanied by original cutscenes, pixel art, and voice acting. The mod includes new units, reworked balance, improved versions of old maps, and completely new locations for campaign, skirmish, and multiplayer.

Lambda-StrikeDoom II: Hell on Earth (1994)
A weapon mod for Doom II that brings the weapons, interface, and atmosphere of the iconic Counter-Strike 1.6 into the grim world of Doom.

Rise of the Reds (ROTR) - Falcon Rising CampaignsCommand & Conquer: Generals (2003)
Rise of the Reds (ROTR) - Falcon Rising Campaigns - an addon based on Falcon Rising Patch for the ROTR mod, which adds additional campaigns for USA, China, GLA and Russia. 31 missions in total.

Heroes of Might and Magic I-IV - GL Wrapper & PatchesHeroes of Might and Magic (1995)
A graphics wrapper that converts graphics in Heroes of Might and Magic I-IV to OpenGL rendering. It improves compatibility with modern operating systems and graphics cards, allows games to run correctly in windowed mode and at high resolutions through image scaling.