Intense battlefield with futuristic units in C&C Tiberian Dawn Redux mod

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FlatOut 2 Splitscreen ModFlatOut 2 (2006)
FlatOut 2 Splitscreen Mod - a mod for FlatOut 2 that adds splitscreen multiplayer for up to 8 players to the game.

Fheroes2: ResurrectionHeroes of Might and Magic II (1996)
Fheroes2: Resurrection is a cross-platform engine for Heroes of Might and Magic II written from scratch. It supports modern resolutions, improved AI, localizations in various languages, a map editor, an enhanced interface, and fixes numerous bugs, allowing you to enjoy the game on modern devices.

CnC: Final WarCommand & Conquer: Yuri's Revenge (2001)
CnC: Final War is a total conversion for Yuri's Revenge set in a post-apocalyptic future. The mod offers new factions, unique technologies, and a completely revamped atmosphere of global war for survival.

Heroes of Might and Magic III: In the Wake of GodsHeroes of Might and Magic III (1999)
Heroes of Might and Magic III: In the Wake of Gods is a major fan-made mod that significantly expands HoMM3. It introduces new hero specializations, city destruction and reconstruction, level 8 creatures, emissaries, commanders with unique abilities, new artifacts, map objects, and additional tactical combat options.

Project RaptorCommand & Conquer: Generals (2003)
Project Raptor is a mod for Generals Zero Hour that adds dozens of new units, updated visual effects, a redesigned control panel, and a new Militia faction, as well as making Boss General Leang playable.

FreeserfThe Settlers (1993)
Freeserf is a project aimed at recreating the game engine of the first part of The Settlers I (Serf City, 1993). The remake reproduces the familiar gameplay - settlement building, resource management, courier work, logistics, and economy remain almost unchanged, preserving the nostalgic spirit and atmosphere of the original.

Yuri's Revenge - Red LineCommand & Conquer: Yuri's Revenge (2001)
Yuri's Revenge - Red Line is a mod for Yuri's Revenge featuring over 17 countries and more than 100 new units distributed among them. Each country has its own playstyle and diverse troops, making confrontation against AI extremely challenging.