Military Base Under Siege with Advanced Units in Deep Impact Mod for Command & Conquer

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They Hunger XashXT (Unfinished Pre-Alpha)Half-Life (1998)
A modified version of They Hunger based on the Xash3D engine, which includes UD models and high-quality textures, as well as many additional mod packs.

FreemanAPIHalf-Life (1998)
FreemanAPI - an easy-to-use API for implementing movement mechanics from the original Half-Life and Half-Life 2 in other games.

Operation: FirestormCommand & Conquer: Generals (2003)
Operation: Firestorm is one of the largest and most impressive mods for Generals Zero Hour. It significantly expands the game: adding 8 unique generals with their own ability trees, new units, buildings and superweapons, improving graphics, interface and sound, as well as expanding the tech tree.

Red Alert 2: ApocalypseCommand & Conquer: Yuri's Revenge (2001)
Red Alert 2: Apocalypse is a large-scale mod for Yuri's Revenge that reimagines the original game, adding dozens of new units, buildings, and superweapons and reworking the balance while preserving the classic atmosphere.

Bloodlines: AntitribuVampire: The Masquerade - Bloodlines (2004)
Bloodlines: Antitribu is a mod for Vampire: The Masquerade – Bloodlines that makes the game darker and deeper. It adds new clans, disciplines, locations, and quests, changes the balance and combat system. The mod completely reimagines the original while preserving the atmosphere of the vampire world and enhancing the sense of danger and survival.

FlatOut 1 Chloe CollectionFlatOut (2004)
A major mod that significantly improves the original FlatOut. It reworks the career mode and car physics, adds a new soundtrack (including tracks from FlatOut 2 and Ultimate Carnage), new modes from Ultimate Carnage, as well as cars and tracks from FlatOut 2 and Retro Demo, 4-player split-screen, working multiplayer and much more.

Life's EndHalf-Life (1998)
Life's End is a large-scale fan campaign for Half-Life that immediately stands out with its unusual approach to storytelling. Unlike most other projects, the focus here is not only on shootouts and familiar elements from the original, but also on absurdity, irony, and unexpected plot twists.