Snowy mountain terrain and structures in NProject Mod for Command & Conquer Generals

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Expanded InfoThe Elder Scrolls II: Daggerfall (1996)
Expanded Info — a mod for The Elder Scrolls II: Daggerfall Unity that replaces the standard message window in "INFO" mode with a large fullscreen popup window containing expanded information about an item or creature.

Command and Conquer ShockWave EX (Formerly SchlongWave)Command & Conquer: Generals (2003)
C&C ShockWave EX is a modified version of the original ShockWave mod for C&C Generals: Zero Hour that fixes balance and adds new features.

The Elder Scrolls II: Daggerfall UnityThe Elder Scrolls II: Daggerfall (1996)
The Elder Scrolls II: Daggerfall Unity is an unofficial remake/port of The Elder Scrolls II: Daggerfall on the Unity engine, which makes the game compatible with modern systems and hardware, fixes old bugs, improves graphics, adds convenient features, support for high-resolution screens, mods, and localizations.

War Location: Global CrisisCommand & Conquer: Yuri's Revenge (2001)
War Location: Global Crisis is a mod for Yuri's Revenge that brings elements from Command & Conquer: Generals – Zero Hour into the game. The mod is not a direct remake of Generals, but offers an alternative universe with a unique storyline that combines elements from both original games.

FlatOut: Ultimate Carnage FO2 HandlingFlatOut: Ultimate Carnage (2008)
FlatOut: Ultimate Carnage FO2 Handling – a plugin that transfers FlatOut 2 handling to FlatOut: Ultimate Carnage, recreating the car handling as accurately as possible.

Half-Life: Point of ViewHalf-Life (1998)
Point of View is a single-player modification for Half-Life where you play as a Vortigaunt worker named Xonkst. Your goal is to retrieve a stolen crystal from the world of Xen, facing both humans and Xen creatures. Experience the events at Black Mesa from a completely different perspective!

FlatOut: Ultimate Carnage. HardmodFlatOut: Ultimate Carnage (2008)
FlatOut: Ultimate Carnage. Hardmod - a mod that significantly increases the game's difficulty for special connoisseurs. In addition to the AI controlling faster and heavier cars than the player, it also removes the original wall-riding physics and makes it like in FlatOut 2.