Strategic snowy city battle scene in MadHQ Remastered RA2 Campaign mod

Recommended Files

ViniferaCommand & Conquer: Tiberian Sun (1999)
Vinifera is a project designed to improve the C&C: Tiberian Sun engine. It adds sidebar interface tabs, production queues for shipyards, support for new types of tiberium, aircraft carriers and missile carriers, enhanced queue mechanics, improved unit selection, new animations and much more.

Soundtrack for Stronghold "Duc" EditionStronghold: Crusader (2002)
An addon for the Stronghold "Duc" Edition mod that replaces the entire soundtrack, which previously sounded too "crusader‑style", with a more European one. It includes tracks from Ivanhoe (1952), Robin Hood: Defender of the Crown, Skyrim, The Witcher, Mount & Blade, Mount & Blade: Warband, Robin Hood (2010), and of course Stronghold 1, 2, 3

Half-Life: Field IntensityHalf-Life (1998)
Half-Life: Field Intensity is a large-scale modification for Half-Life that adds a new campaign and covers events from the arrival of the military at the Black Mesa research facility to the nuclear explosion, offering an alternative perspective on the disaster.

BREACHDoom II: Hell on Earth (1994)
BREACH is a Doom mod that turns the game into an ultra-realistic tactical shooter. Forget about demons: you're in for brutal close-quarters combat in confined spaces, realistic ballistics, breaching doors with C4, blinding flashbangs, night vision devices, and advanced enemy AI.

VorpalFixAmerican McGee's Alice (2000)
VorpalFix — a patch for the American McGee's Alice remaster (2011) that fixes technical bugs and adds quality-of-life improvements without interfering with the original files and art style. It fixes audio, menu, and widescreen bugs, improves stability, controls, graphics, and compatibility.

Doom Liquid Textures PackDoom II: Hell on Earth (1994)
Liquid Texture Pack is a graphics mod for Doom on GZDoom that completely overhauls liquids. It adds depth, reflections, waves, flow, splashes, underwater shaders and sounds, as well as a test map where all of this can be conveniently explored.

Half-Life: RandomizerHalf-Life (1998)
A mod that randomizes almost everything in Half-Life, making each playthrough unique. Instead of the familiar crowbar, you might get a Hivehand, and a harmless headcrab could become a deadly enemy. Anything is possible - no matter how many times you return, you'll never predict what's around the corner.