Doom 64 mod Doom CE showing a dark industrial room with a floating orb

Recommended Files

Heroes of Might and Magic III: In the Wake of GodsHeroes of Might and Magic III (1999)
Heroes of Might and Magic III: In the Wake of Gods is a major fan-made mod that significantly expands HoMM3. It introduces new hero specializations, city destruction and reconstruction, level 8 creatures, emissaries, commanders with unique abilities, new artifacts, map objects, and additional tactical combat options.

Half-Life: The CoreHalf-Life (1998)
Half-Life: The Core — one of the most anticipated mods for Half-Life with impressive level detail that will give a new perspective on the disaster. It combines intense action, thoughtful puzzles and a story unfolding in completely new corners of the Black Mesa complex.

C&C Generals Version 2.0Command & Conquer: Generals (2003)
C&C Generals Version 2.0 is a mod for Generals Zero Hour, designed solely to enhance the game's visual component and some quality of life improvements.
Tiberian Sun: RubiconCommand & Conquer: Tiberian Sun (1999)
Tiberian Sun: Rubicon is a mod for Tiberian Sun created by the former lead developer of Twisted Insurrection. Its goal is to improve the original game in all aspects, from graphics to gameplay mechanics, while maintaining fidelity to the classic formula.

TiR TweaksTotal Immersion Racing (2002)
TiR Tweaks is a collection of small improvements and fixes for Total Immersion Racing. Includes widescreen support, higher shadow resolution, increased draw distance, intro skip, and much more.

SchismDoom II: Hell on Earth (1994)
Schism is a gameplay mod for Doom based on Brutal Doom, combining magic, melee combat, and firearms. The mod adds new classes, weapons, and enemies, overhauls the balance, and immerses classic Doom in bloody dark fantasy.

The End of DaysCommand & Conquer: Generals (2003)
The End of Days is a large-scale mod for Generals Zero Hour that adds a full-fledged Russian faction, updates USA, China and GLA with new units, buildings and upgrades. It emphasizes realism, introduces a specialization system for all sides and significantly reworks the balance.