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Diablo: The Hell 3Diablo (1996)
Diablo: The Hell 3 is a mod from the The Hell series for the original Diablo, created for hardcore players. The third installment expands on what was established in TH2. It fixes more bugs, adds much more content, is better balanced, and overall simply better.

VtM: The Final NightsVampire: The Masquerade - Bloodlines (2004)
VtM: The Final Nights is a mod for Vampire: The Masquerade – Bloodlines that reimagines the original game. It adds 7 clans, 5 disciplines, new quests, characters, and music. A blood timer has been introduced, the humanity and skill systems have been changed, and the difficulty and depth of roleplay have been increased.

Afraid of MonstersHalf-Life (1998)
Afraid of Monsters is a Half-Life mod that transforms the game into an atmospheric survival horror experience. It features completely new maps, monster models, sound design, and a unique storyline. Players will face terrifying creatures and tense moments, immersing themselves in a world of fear and the unknown.

FO2 Fixed Shaders For AMDFlatOut 2 (2006)
FO2 Fixed Shaders For AMD — a patch for FlatOut 2 that fixes an old issue on AMD graphics cards: a visible seam line of cube maps was noticeable in reflections on car bodies and windows.

Stronghold "Duc" EditionStronghold: Crusader (2002)
Stronghold "Duc" Edition is a total conversion of Stronghold: Crusader HD, adding new AI lords, music, voice lines, scenes, a redesigned interface, and improved balance.

Half-life: RetrogradeHalf-Life (1998)
Half-Life: Retrograde is a mod for Half-Life set parallel to the events of the original game. You play as a maintenance technician who is tasked today with restarting a decommissioned generator to provide the Lambda team with the necessary power for their next experiment.

World AxletreeCommand & Conquer: Yuri's Revenge (2001)
World Axletree is a mod for Yuri's Revenge that completely changes the game's setting and mechanics. Five factions fight for planetary control in a new universe. The mod adds campaigns, units, and technologies, creating a C&C-style strategy in a realistic world with modern military conflicts.