Improved Player Characters Mod Enhances Faces in Vampire The Masquerade 2004

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Strongholds Of ConquestStronghold: Crusader (2002)
Strongholds Of Conquest is a mod that completely overhauls AI castles in Stronghold Crusader, bringing them closer to historical designs. Castles now feature realistic and unique layouts, and the AI characters' performance and combat capabilities have been enhanced to a challenging level.

Hard - LifeHalf-Life (1998)
Hard-Life is a mod for Half-Life focused on increasing difficulty and reworking gameplay. Enemies become more aggressive, intelligent, and deadly, while their usual placement is changed so that even experienced players must constantly stay alert.

Absoulute Redemption - Super Defintion PackHalf-Life (1998)
Absolute Redemption - Super Definition Pack — enhanced texture pack based on other work and designed for the Absolute Redemption mod.

Black Mesa: ClassicHalf-Life (1998)
Black Mesa: Classic is an ambitious fan project aimed at porting the Black Mesa remake (on the Source engine) back to the original GoldSrc engine from Half-Life. The mod restores the atmosphere of the original game while adding a number of improvements and maintaining low system requirements.

Afraid of Monsters: Dark Assistance BetaHalf-Life (1998)
Afraid of Monsters: Dark Assistance is a cooperative version of the cult horror mod for Half-Life. You play as drug addict David Leatherhoff, who battles hallucinations and monsters in his own distorted mind. The mod offers both cooperative and single-player gameplay, improved graphics, new weapons, and redesigned maps.

Restored Neural NPCsHalf-Life (1998)
Restored Neural NPCs is a large-scale graphics addon for Half-Life and Blue Shift, in which NPC models have been improved using neural network upscaling. It makes character textures sharper and more detailed while preserving the original game style.